Thursday, December 22, 2011
Soundset ChromaZone for Chromaphone released on patchpool
This soundset contains 100 original patches and 22 variations for Chromaphone by AAS. I focussed on emulations of known and und unknown instruments like mallets, bells, chimes, plucked strings, keyboards, hybrid strangers and percussive sounds as well as experimental patches, lush pads, dark drones, beautiful textures, funky synths and funny noises.
As soon as AAS updates Chromaphone to add Pitchbend, Microtuning, Aftertouch and whatever else I will add these controls to the patches and all customers will receive a free update of ChromaZone.
Combining materials like metal, skin and wood with elements like air and articulations like beating, plucking and bowing can create physically modelled instruments that are hard to describe with words. Although they might sound familiar due totheir "organic" nature, words sometimes fail to describe what they "really are" and how they actually sound. Quite a few of these hybrid strangers are included in ChromaZone.
Chromaphone is advertised as a percussion synthesizer which in my opinion only covers a smaller aspect of it's virtues. Physical modeling has been rivaling with conventional sampling for years in terms of emulating "realism". The creation of sonic "surrealism" based on organic sounding materials is a far more powerful aspect of this technology and Chromaphone in particular.
You can view/download the PDF for ChromaZone with more details, the licence agreement and the patch list including playing tips and descriptions for each patch here.
Price: 18 €
Delivery: Email
Product page with demos
Monday, December 12, 2011
Soundset Alchemistry Metallurgy released on patchpool
The soundset Alchemistry Metallurgy for Alchemy is the first in a series focussing on specific materials and single instruments. The set contains 57 patches with 8 variations each in the Remix Pad and focusses on metallic sounds derived from real instruments, metal objects and industrial field recordings. This patch collection keeps the balance between real sounding metal instruments, otherworldly textures and wondrous soundscapes using also some processed electronic derivates of the sampled materials.
All sounds are sample-based, some patches use the resynthesis features in Alchemy.
You will find many patches and snapshots which sound wam, delicate and beautiful, characteristics one may not normally associate with metallic sounds.
Alchemistry Metallurgy Specs:
1.81 GB of original samples - source material:
Instruments:
China Cymbal bowed, scraped and beaten - multisampled and Round Robin
Glockenspiel multisampled
23 semitones (C4-A#5), 4x RR, 2 velocity layers (179 samples/386,7 MB)
2 microtonal handheld Bell Trees 8x Round Robin, 2 articulations, +textures
2 Thai Gongs multisampled + 8x Round Robin, 4 velocity layers, +texures
Thai Ching Bells - 6x Round Robin, 3 velocity layers
Tam Tam 45 cm - beaten (7xRound Robin/4 velocities), scraped and rubbed
Various multisampled metal objects:
Caviar Cans, Metal Bowl, Coins, Dumbbell plate, Small Thunder Sheet
Metal Plate (dinner tray), Anvil
Industrial metal sounds recorded in factories
All samples recorded with 3 Neumann microphones in L-C-R - 48 Khz/24 Bit
U87 center mic - a stereo set of KM 184 for L-R
The industrial field recordings were done with 2 shotgun mics - Sennheiser MK 70
57 patches with 8 variations each
You can view/download the PDF for Metallurgy with more details, the licence agreement, some pics and the patch list including playing tips and description for each patch here.
Delivery: Download
Library size in total: 1.82 GB
Download size (RAR archive in 2 parts): 1.04 GB
NOTE: This Sound Bank requires the full version of Alchemy.
It does not work with the Alchemy player version.
Price: 25 €
Product page
Saturday, November 26, 2011
Coming soon on patchpool: Soundset ChromaZone for Chromaphone
This soundset will contain +100 patches for Chromaphone by AAS. I'll focus on slightly odd emulations of real instruments like mallets, bells, plucked strings and tines, hybrid strangers and percussive material as well as experimental patches, soundscapes and noises. In case AAS updates Chromaphone to add Pitchbend, Microtuning and Aftertouch until the release I will make use of these features. If not then I will add these controls to the patches once the update has taken place and all customers will receive a free update of Chromazone.
Release date: Around Xmas
Delivery: Email
Price: 15.95 €
You can pre-order Chromazone now for 12.50 € and save +20%
Product page
Monday, November 21, 2011
Black Friday Special
Until Friday Novembre 25 several patchpool items are discounted:
Alchemy
Alchemistry Beyond - 49.95 € - Discount price: 40 €
u-he
Sound Bank Zebra2 1st Encounter - 14.95 € - Discount price: 11 €
u-he bundle (all 3 Banks for u-he Plug-Ins) - 24.95 € - Discount price: 20 €
iZotope
Glitchmania for Stutter Edit - 15.95 € - Discount price: 12 €
Reaktor
Eternity for Metaphysical Function - 19.95 € - Discount price: 15 €
Spectral Territory for Razor - 15.95 € - Discount price: 12 €
Evil Things for Reichatron - 18.95 € - Discount price: 14 €
Reaktor bundle (all 3 Banks for Reaktor) - 44 € - Discount price: 35 €
Absynth
Sound Bank Best of absynthsounds.com Vol. 1 - 15.95 € - Discount price: 12 €
Kontakt
10 Patch Bundle
Choose 10 items from the various categories - 27.95 € - Discount price: 20 €
Black Friday page
Saturday, November 12, 2011
Coming soon on patchpool: Sound Bank Alchemistry Metallurgy
After producing 2 full Alchemy Banks with +100 patches each I will offer something on a smaller scale for my third Alchamy Sound Bank which will be the first in a series focussing on specific materials. Metallurgy will contain about 50 patches with 8 variations each in the Remix Pad and focus on metals sounds derived from real instruments, metal objects and industrial field recordings. I want to keep the Balance between real sounding metal instruments and otherworldly textures and Soundscapes using also processed derivates of the sampled materials. Most sounds will be sample-based, of course also using the resynthesis features of Alchemy.
Metallurgy Specs:
About 1 GB of original sample - source material:
China Cymbal bowed, scraped and beaten - multisampled and Round Robin
Glockenspiel multisampled 24 semitones, 4x RR, 2 velocity layers(192 samples)
Chromatic Asian Gongs multisampled + Round Robin, 3-4 velocity layers
Various metal objects
Industrial metal sounds recorded in factories
Steel Strings
About 50 patches with 8 variations each
Patch list (PDF) with a detailed description and paying tips for each patch
Release date: around Decembre 10
Delivery: Download
Price 20 €
NOTE: This Sound Bank requires the full version of Alchemy.
It does not work with the Alchemy player version.
You can pre-order Alchemistry Metallurgy now for 16 € and save 20%
Product page
Wednesday, November 9, 2011
New Kontakt 5 item Spacious Land
Kontakt 5 - 280,4 MB unzipped - 48Khz/24Bit/stereo - 2 nkis/Instruments
7 samples/soundscapes compressed using Kontakt 4's ncw format
7 long cinematic Soundscapes and Drones from my patchpool compilation of single-wavs made available for Kontakt 5.
There are 2 nkis:
3 Scapes split
Divine Cello Drone (1:58) mapped from C0 - C2
Dimensional Drift (2:21) mapped from C#2 - C4
Rising Space (2:36) mapped from C# - C6
4 Scapes split
Behind the Curtain (3:22) mapped from C-1 - C1
Meditational Scape (2:28) mapped from C#1 - C3
Endless Scape (4:12) mapped from C# - C5
Elevation (4:03) mapped from C#5 - C7
All samples are looped using smooth crossfade looping. The Modwheel controls the sample start point (75% maximum) so that you can play different segments of each Soundscape.
There are 4 keyswitchable Groups available:
Group 1 - keyswitch C-2 (default) without Filtering
Group 2 - keyswitch D-2 with a LFO-controlled Notch Filter
Group 3 - with a LFO-controlled Formant 2 Filter
Group 4 - with a LFO-controlled Phaser
A modified Midi Script from the Factory Library gives you control over:
Knob 1 - Resonance for Notch and Formant Filter (Group 2+3)
Knob 2 - Resonance for Phasing (Group 4)
Knob 3 - EQ Low Gain - flat = middle position (64)
Knob 4 - EQ High Gain - flat = middle position (64)
Knob 5 - Amount of Stereo Delay
Knob 6 - Stereo Spread - normal Stereo - > middle position (64), 0 = mono
Product Page
Tuesday, November 8, 2011
Kontakt Library Chainland released on patchpool
Kontakt 4 - 274,7 MB unzipped - 48Khz/24Bit/stereo - 8 nkis/Instruments
51 Samples compressed using Kontakt 4's ncw format - 1 Impulse Responses (wav)
Price: 12.95 €
For this Library I multisampled 2 metal chains in different sizes with 3 Neumann Microphones in L-C-R stereo. I tried all sorts of different articulations like rustling, shaking in different densities, dropping them on the floor, picking them up from the floor, hitting other objects with them and so forth. A lot of the samples were also processed with an array of Plug-Ins to create otherworldly textures. Comb Filters were also applied to transform the chain samples into sounds with a more distinct pitch. There are 8 nkis/Instrument available in this Library, each one has a different script supplying you with plenty of controls for tweaking and layering the sounds. Each Instrument uses a long Impulse Response I made with VRoom in the Convolution engine. This can be very CPU intense depending on your computer specs, if it is just switch off the Reverb and use an external one.
Scripting by Mario Krušelj (a.k.a. EvilDragon)
Product page with demos, screenshots and details about each patch/Instrument.
Thursday, November 3, 2011
New Kontakt patch: Kalimba Cloud Scape
Kontakt 4 - 68,9 MB unzipped - 48Khz/24Bit/stereo - 1 nki/Instrument - Price: 5.50 €
10 samples compressed using Kontakt 4's ncw format - 1 Impulse Response (wav)
This patch uses 9 processed Kalimba samples stretched to the extreme with Paulstretch so that each note is up to 50 seconds long. Different notes were sampled at different velocities and then mapped across the keyboard (see screenshot below). In the lower ranges between C-1 and C1 another sample is layered on top of the lowest Kalimba notes, a strange drone made from processed metal screws. All samples are looped using smooth crossfade looping.
Controls:
The Modwheel controls the start point of the samples. Moving the Modwheel while playing different notes yields very expressive results, so this patch can be anything from a spacey padlike soundscape to a more percussive kalimba-like instrument.
A modified Midi Script from the Factory Library gives you control over:
*Lowpass Filter Cutoff
*Attack Time
*Amount of Convolution Reverb, an Impulse Response I made with VRoom and Aether is active in the Convolution Engine
*Amount of Stereo Delay
*Amount of Phasing
*Phasing Speed
Product page
Saturday, October 29, 2011
What's coming next on patchpool?
More info soon...
Simon
Friday, October 21, 2011
New Kontakt patch: Metal Thunder
Kontakt 4 - 30,4 MB unzipped - 48Khz/24Bit/stereo - 1 nki/Instrument - Price: 4 €
10 samples (wav) - 1 Impulse Response (wav)
10 keyswitchable samples produced with a metal thunder sheet I found hanging in a sculpture park in Dresden/Germany.
Keyswitches/Mapping
Each sample has it's dedicated Group, switch between the Groups with the keyswitches located from C0-A0. The samples are mapped from C1-G8.
Controls
There is a modified Factory Midi script with 7 control knobs giving you control for Saturation, Lowpass Filter Cutoff, Low EQ, High EQ, Stereo width (if that knob is turned all the way to the left the samples play in mono), Convolution wet amount and StereoDelay wet amount. Pressing the sustain pedal will reverse each sample.
The Impulse Response active in the Convolution Reverb is one of the thunder sheets, so the Reverb stays inside the family sort of.
You can easily automate the knobs in your DAW, they are pre-assigned and ready to roll.
A Limiter is active at the end of the effect chain to avoid clipping when using high amounts of Saturation/Convolution/EQ, but as Kontakt's Limiter is no the best on this planet I would advise you to bypass it and use a good external one.
Product page
Tuesday, October 18, 2011
Sound Bank TripleX for ElectraX released on patchpool
Sound Bank TripleX for ElectraX:
This Bank contains 102 patches with 30 variations for the Synthesizer ElectraX by Tone2.
There are 6 sound categories with Pads&Synths, Sequences, Soundscapes, Sci-Fi Textures, Instruments and Percussion (chromatic and achromatic) suitable for a wide range of musical styles. Many sounds are sample based utilizing samples especially produced for this Bank, also making use of a split-stereo workaround so that there are true stereo samples involved. You'll find sampled Saxophones, Flutes, Kalimba, electronic and vocal textures and lots more, often modulating VA Oscillators with those samples via FM, a unique ElectraX feature yielding very interesting results. Quite a few resynthed waveforms are incorporated as well expanding the sonic palette even more. The unique Fractal Oscillators and Filters in ElectraX are used extensively creating dense and fascinating electronic textures. Up to 4 layers per patch make many of these patches sound TripleX, quite a few patches were programmed in split mode, distributing different sounds over the entire keyboard range. All patches have the Modwheel assigned and often use Aftertouch for additional sound sculpturing so it is advisable to use a keyboard with 88 keys and Aftertouch to make the best out of this Bank.
The download folder includes the original sample content as well, mainly split stereo and mono samples so that you will be able to use these in other samplers or inside your DAW.
You can read/download the pdf-file with further instructions, more details, the licence agreement and a patchlist here.
Library Size: 162.8 MB (patches) - 195 MB (extra samples)
Download size: 283.5 MB
Price: 29 €
Product page
Friday, October 14, 2011
New Kontakt patch: Space Sines
Kontakt 4 - 53,8 MB unzipped - 48Khz/24Bit/stereo - 2 nkis - Price: 5.50 €
13 samples compressed using Kontakt 4's ncw format - 2 Impulse Responses (wav)
Patch Space Sines
This patch uses 10 electronic textures produced with a modified Reaktor Ensemble (created by Rick Scott) and various FX Plug-Ins.
Keyswitches and Mapping:
Select the 10 different samples using the keyswitches located from C0-A#0, keyswitch A#0 will play all 10 samples simultaneously. The sample currently selected will be displayed in the GUI, all samples are mapped from C1-B7. The QHI switch let's you select between 3 interpolation modes, HQI mode "Perfect" can be very CPU intensive when extremely transposing the samples.
Controls:
There is an Envelope section with Attack and Release time control.
Pulse-shaped pitch modulation can be added with controls for Speed and Depth and a slider for the Pulsewidth of the pulse wave. You can also modulate the Pulsewidth with a second LFO on the right of the GUI, conrols for Speed and Depth are availble here as well.
FX Section
There is bypassable Stereo Delay with 4 control knpbs for Time, Dampoing, Feedback and Wet amount and you willl find a bypassable Convolution Reverb using 2 strange Impulse Responses which you can select by clicking into the IR Tab. The Convolution Engine has full control over Predelay, IR Size, High- and Lowpass, Wet amount and a Reverse switch.
Patch Space Sine Clouds Split
This patch uses 3 more dense electronic textures which are aplit across the keyboard. You'll find 2 Layers, Layer on running in Sampler mode and Layer 2 in Time Machine 2 mode.
Mapping:
Each sample plays over 2 octaves starting at C0.
Controls:
You can change the sample start points with the Modwheel or the slider on the left of the GUI.
Each Layer has a Volume knob and two knobs for Attack and Release. Layer 2 also has a control for Sample Speed . There are two bypassable Filters for each Layer, Lowpass and Highpass with controls for Cutoff and Emphasis/Resonance. You can apply LFO-modulation to each Filter seperately selecting the wave of the LFO and using two knobs for Speed and Modulation Depth.
FX Section:
There is a bypassable Stereo Delay with 4 controls for Time, Damping, Feedback and Wet amount.
Scripting by Mario Krušelj (a.k.a. EvilDragon)
Product Page
Saturday, October 1, 2011
Golden Octobre on patchpool
Sound and Preset Banks
u-he
Sound Bank Zebra2 1st Encounter - 14.95 € - Discount price: 11.21 €
MFM2 Beat Twista - 9.95 € - Discount price: 7.46 €
Edgy Scapes for Filterscape - 9.95 € - Discount price: 7.46 €
u-he bundle (all 3 Banks for u-he Plug-Ins) - 24.95 € - Discount price: 18.71 €
iZotope
Glitchmania for Stutter Edit - 15.95 € - Discount price: 11.96 €
Reaktor
Eternity for Metaphysical Function - 19.95 € - Discount price: 14.96 €
Spectral Territory for Razor - 15.95 € - Discount price: 11.96 €
Evil Things for Reichatron - 18.95 € - Discount price: 14.21 €
Reaktor bundle (all 3 Banks for Reaktor) - 44 € - Discount price: 33 €
Absynth
Sound Bank Best of absynthsounds.com Vol. 1 - 15.95 € - Discount price: 11.96 €
Kontakt
10 Patch Bundle
Choose 10 items from the various categories - 24.95 € - Discount price: 18.71 €
SoundPacks and single-wavs
Select 4 SoundPacks from the various categories for 21 €
Select 10 single-wavs for 15 €
Here is the Golden Octobre overview page
Saturday, September 17, 2011
Coming soon on patchpool: TripleX for ElectraX
This Bank will contain +100 patches for ElectraX by Tone2. I will focus on the 4 main categories Pads, Sequences, Soundscapes and percussive sounds. About half of the sounds will be sample based, using samples especially produced for this Bank. Lot's of resynthed waveforms will be used as well and I'm determined to coax sounds out of this complex synth which I haven't heard myself before. The unique Fractal Oscillators and Filters in ElectraX will be used extensively to create dense and fascinating electronic textures. Up to 4 layers per patch will make many of these patches sound TripleX.
Release date is planned around Octobre 20, the final price will be 29 €, you can pre-order this Bank now for 23 € and save +20%.
Product page
Tuesday, September 6, 2011
Sound Bank Reichatron Evil Things released on patchpool
Evil Things for Reichatron
This Bank for Reichatron, a Reaktor ensemble created by Matt Mower focusses on dark and evil soundscapes, noises, impacts, sci-fi textures, drones and otherworldy ambiences. The sample map includes 1,37 GB of original samples produced at 48 Khz/24 Bit. There are 55 soundscapes and samples made with an array of virtual instruments and effects, also using vocal recordings and processed field recordings. The Snapshot Bank has 69 Snaps, 64 originals and 5 variations marked with (var).
This Bank is delivered in a RAR-archive split up into two parts for better download handling, the download size is 854,22 MB. You can read/view the pdf-file with further instructions, the licence agreement and a patchlist here.
Price (paypal): 18.95 €
Product page
new Kontakt patch: Female Portato Vox RR6
Kontakt 4 - 17,1 MB unzipped - 48Khz/24Bit/stereo - 1 nki/Instrument - Price 5 €
72 samples (wav) - 3 Impulse Responses (wav)
This patch uses female vocal samples portato style which I recorded and produced with a professional vocalist for my Sound Bank Alchemistry Beyond. For this Instrument I cut up those samples into 72 single accents, 6 alternations per note (Round Robin), multisampled from D#2 - C#4, the lowest and highest samples have been extended to give you a playable range from C2-C5.
Controls
*There is a full envelope section with 4 control knobs for ADSR
*The Lowpassfilter has 2 knobs for Cutoff and Emphasis/Resonance
*The Velocity section lets you assign the velocity to the sample start point, the harder you play the further the sample start point will move to the right.
You can also assign velocity to the Filter Cutoff, in this case turn the Filter Cutoff down so that the velocity assignment becomes active/audible. There is another control for the amount of velocity applied to the amplitude.
*The Modwheel adds vibrato
FX section
In the lower part of the GUI you'll find an Equalizer with a bypass switch with 2 controls for Low and High Band, and a Convolution Reverb with a bypass switch with 3 controls for Dry - Wet amount and Size, You can choose between 3 Impulse Responses by clicking into the area above the size knob.
Time Machine Mode
There is a switch for Time Machine mode with a control knob for speed control, enabling that will also activate a slider for the Sample Start Point, I suggest to assign a Midi Controller to that slider by right clicking onto it. Stretch the samples to their extremes for otherworldy textures or freeze them with Speed set to 0% and then scroll through the sample with the sample start slider.
Scripting by Mario Krušelj (a.k.a. EvilDragon)
Product Page
Monday, September 5, 2011
new Kontakt patch: Convoluted Scape
Convoluted Scape
Kontakt 4 - 133,4 MB unzipped - 48Khz/24Bit/stereo - 2 nkis/Instruments - 6 samples compressed using Kontakt 4's ncw format
>6 long samples I created by convoluting electronic textures with vocal and violin samples, using the electronic sounds as sources and the acoustic sounds as Impulse Responses, multisampled from C#1 - E5.
Instrument Convoluted Scape
Controls:
There is a Filter Section with Cutoff, Emphasis (Resonance), LFO-modulation amount and modulation speed for the Lowpass Filter
The Envelope section lets you control Attack and Release time
The Convolution Reverb section lets you choose between two Impulse Responses and gives you control over Size a well as Dry and Wet amount. There is also a bypass switch for the Convolution engine
The Modwheel controls the sample start point, turned fully up it moves the sample start by 85%.
Tip: While playing move the Modwheel before hitting the next key to determine a different start point for each note you play. Smoothen the Attack time to taste.
Instrument Convoluted Scape TM
This patch variation uses the samples in Kontakt's Tone Machine mode which can sound like a vocoder. In addition to the controls already mentioned, there is a Tone Machine section with a knob for sample speed and the amount/direction of LFO-controlled Formant modulation.
Scripting by Mario Krušelj (a.k.a. EvilDragon)
Product page
Sunday, September 4, 2011
Charity Group Buy for SoundPacks and LoopPacks
patchpool is contributing 50% (post paypal) of the funds raised through this Group Buy to this charity campaign on KVR, launched by sounddesigner Luftrum. All funds rasied will either be donated to the organisation Save the Chldren or UNICEF, you can cast your vote in this KVR thread here until Monday.
Join the Group Buy for € 21, get 3 SoundPacks straight away and receive more items as the number of participants increases. You can freely choose from the 15 Sound Packs and 2 Loop Packs listed below.
Once you join the group buy you will receive a confirmation email to the address you provided to paypal. Just respond to that mail and tell me which 3 Packs you would like to have, you will then receive your download links. Once the camoaign is over, choose your additional items.
I will be processing your orders manually so please allow me a few hours to respond to your order.
Group Buy page on patchpool
Saturday, September 3, 2011
new Kontakt patch: Evoluted Space Pad
Kontakt 4 - 144,8 MB unzipped - 48Khz/24Bit/stereo - 1 nki - Price: 6.50 €
15 samples compressed using Kontakt 4's ncw format
This patch combines two multisampled beautiful pad sounds I produced for my Sound Bank Alchemistry Beyond.
Controls:
Each layer has it's designated control knobs for Attack, Release and Volume control. Each sound is also modulated with a LFO-driven Bandreject Filter, there are control knobs for modulation amount and modulation speed, turning up the LFO speed fully will create interesting ringmodulation-like effects
FX section
There is a Chorus and a Delay active in the FX section, bypass switches are available for both of them. The Chorus has 3 control knobs for Speed, Depth and Send amount. The Delay also has 3 control knobs for Time, Feedback and Send amount.
Scripting by Mario Krušelj (a.k.a. EvilDragon)
Note: All customers of Alchemistry Beyond can get this patch at a discount of 60% - just contact me directly and I'll provide you with my paypal adress.
Product page
Friday, September 2, 2011
new Kontakt patch: Liquid
Kontakt 4 - 92,3 MB unzipped - 48Khz/24Bit/stereo - 1 nki - Price: 6 €
6 samples compressed using Kontakt 4's ncw format
This patch uses 3 soundscapes (Filter Drops/Liquid Pad/Watersax) made with an array of softsynths, FX Plugs and some processed samples of my soprano sax playing. All 3 scapes have a reverbed counterpart, you can crossfade between the pairs with the Modwheel or the Dry/Wet-slider provided in the script. Switch between the sounds with keyswitches, the script lets you determine where the switches are located on the keyboard and in what range the sounds will play. You can reverse the sounds with the provided Reverse switch.
You can also determine the interpolation quality to reduce aliasing when playing extreme transpositions, if the HQI switch is set to "perfect" CPU usage is quite high.
More Controls:
*Envelope section with Attack and Release knobs
*Highpass Filter section with Cutoff, filter modulation (random LFO) and modulation speed
*EQ section with Frequency and Gain for Low and High Bands
Scripting by Mario Krušelj (a.k.a. EvilDragon)
Product page