<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1841485810946094563</id><updated>2012-01-22T11:34:48.679+01:00</updated><category term='Voices'/><category term='Reaktor'/><category term='Alchemy'/><category term='Sound Packs'/><category term='Sound Bank'/><category term='Glitchmania'/><category term='Discounts'/><category term='Samples'/><category term='Kontakt'/><category term='Tremor'/><category term='ElectraX'/><category term='Group Buy'/><category term='Chromaphone'/><category term='Future'/><category term='Alchemistry'/><title type='text'>patchpool.de</title><subtitle type='html'>News from www.patchpool.de powered by Simon Stockhausen</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>93</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-16050170265874425</id><published>2012-01-22T11:34:00.001+01:00</published><updated>2012-01-22T11:34:48.687+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tremor'/><title type='text'>Coming soon on patchpool: Soundset Tremendous Beatz for Tremor</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/TremorBeatz2.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="187" width="472" src="http://www.patchpool.de/pics/TremorBeatz2.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Tremendous Beatz&lt;/b&gt; for Tremor will contain about 50 presets with a minimum of 8 pattern variations per preset. All instruments created in the synth engines will be available individually in instrument folders so that the user can import them into other presets and projects. Tremor's most versatile modulation capabilities will be used in each preset creating vivid and interesting rhythms usable for a wide variety of musical styles. There will also be some grooves included with odd time signatures (7/8 - 9/8 - 5/4) as rhythm and grooves in 4/4 only represent one aspect of today's music production.&lt;br /&gt;&lt;br /&gt;Price: 22 € - pre-order Tremendous Beatz for 17.60 € now and save 20%&lt;br /&gt;Delivery: Email &lt;br /&gt;Release: End of February&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/tremor.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-16050170265874425?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/16050170265874425/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2012/01/coming-soon-on-patchpool-soundset_22.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/16050170265874425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/16050170265874425'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2012/01/coming-soon-on-patchpool-soundset_22.html' title='Coming soon on patchpool: Soundset Tremendous Beatz for Tremor'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-609478421235336929</id><published>2012-01-19T15:12:00.000+01:00</published><updated>2012-01-19T15:12:50.768+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>Kontakt patch Sonic Attack released on patchpool</title><content type='html'>&lt;b&gt;Sonic Attack&lt;/b&gt;&lt;br /&gt;Kontakt 4 - 104,8 MB unzipped - 48Khz/24Bit/stereo - 1 nki - Price: 7 €&lt;br /&gt;46 samples (wav)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/sonic_attack.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="291" width="440" src="http://www.patchpool.de/pics/screenshots/sonic_attack.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This patch uses 46 experimental effect samples I made with noise impulses sent through different effect chains, there are short percussive sounds as well as longer textural sample available.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Mapping&lt;/b&gt;&lt;br /&gt;The 46 samples are mapped only on the white keys from C0 - F6.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Layering and Control Scripting&lt;/b&gt;&lt;br /&gt;Each sample has 2 layers, one in Sampler mode and one in Time Machine 2 mode. The volume of each layer can be set with the volume knobs in the GUI. Layers 2 also has a control for sample speed.&lt;br /&gt;&lt;br /&gt;The Modwheel controls the sample start point (+50%), there is also a slider on the upper left of the UI for that. Each layer has a knob for Attack and Release. Activate a Lowpass and a Highpass FIlter in each layer by clicking into the Filter tabs and control the Cutoff and Resonance with the assigned knobs. Each Filter has a LFO assigned with controls for depth and speed, select from 5 different waveforms by clicking into the waveform tab. At the bottom of the UI you can activate the Stereo Delay by clicking into the Delay tab, 4 controls for Time, Damping, Feedback and Wet amount are available.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_sonic_attack.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-609478421235336929?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/609478421235336929/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2012/01/kontakt-patch-sonic-attack-released-on.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/609478421235336929'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/609478421235336929'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2012/01/kontakt-patch-sonic-attack-released-on.html' title='Kontakt patch Sonic Attack released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1435161949267618633</id><published>2012-01-19T06:48:00.002+01:00</published><updated>2012-01-19T06:52:11.749+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Glitchmania'/><title type='text'>Promo offer: Glitchmania for Stutter Edit</title><content type='html'>As a promotional offer everybody who purchases &lt;a href="http://www.patchpool.de/izotope_shop.html"&gt;Glitchmania&lt;/a&gt; for Stutter Edit until February 1st will receive the LoopPack &lt;a href="http://www.patchpool.de/samples_drumloops.html"&gt;Urban Drumloops&lt;/a&gt; for free on top.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1435161949267618633?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1435161949267618633/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2012/01/promo-offer-glitchmania-for-stutter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1435161949267618633'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1435161949267618633'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2012/01/promo-offer-glitchmania-for-stutter.html' title='Promo offer: Glitchmania for Stutter Edit'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2707312713021489737</id><published>2012-01-13T21:06:00.003+01:00</published><updated>2012-01-14T00:02:42.095+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Alchemy'/><title type='text'>Coming soon on patchpool: Soundset Warped Strings for Alchemy</title><content type='html'>I've started working on a new soundset for Alchemy:&lt;br /&gt;&lt;b&gt;Warped Strings for Alchemy&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/warped_strings.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="296" width="442" src="http://www.patchpool.de/pics/warped_strings.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;For this Alchemy soundset an acoustic Western Guitar will be multisampled, treating it with all sorts of tools to create unique sounding real and unreal instruments, otherworldly textures, groovy sequences, beautiful soundscapes and cinematic pad sounds. The guitar will get hurt during the process but it will be well worth it. All samples are recorded with 3 Neumann microphones and processed with native and outboard gear, to make t the best out of the recorded audio material.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Warped Strings Specs:&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;About 1,5 GB of original stereo samples recorded in 48 Khz/24 Bit&lt;br /&gt;Multisampled acoustic guitar played and treated with various tools, multiple Round Robin variations and velocity layers will be sampled for many patches&lt;br /&gt;&lt;br /&gt;Fingered and slapped Guitar&lt;br /&gt;Plucked Guitar using various objects like coins, screwdrivers&lt;br /&gt;Tremolo Guitar &lt;br /&gt;Beaten Guitar using drumsticks, mallets and hammers&lt;br /&gt;Scraped Guitar using various metal objects for scraping the strings and the corpus&lt;br /&gt;Prepared guitar &lt;br /&gt;Flagolet Guitar&lt;br /&gt;Bowed Guitar - bowing the strings with a violin bow&lt;br /&gt;Guitar loops&lt;br /&gt;A wide variety of electronic textures derived form the recorded guitar sounds will be included&lt;br /&gt;&lt;br /&gt;Recorded with 3 Neumann microphones in L-C-R - 48 Khz/24 Bit&lt;br /&gt;U87 center mic - a stereo set of KM 184 for L-R &lt;br /&gt;This soundset will contain about 50 patches with 8 variations each&lt;br /&gt;&lt;br /&gt;Delivery: Download&lt;br /&gt;Library size in total: n.a.&lt;br /&gt;Download size: n.a.&lt;br /&gt;Release: 2nd half of February, maybe earlier... &lt;br /&gt;&lt;br /&gt;NOTE: This Sound Bank will require the full version of Alchemy.&lt;br /&gt;It will not work with the Alchemy player version.&lt;br /&gt;&lt;br /&gt;Price: 25 € - pre-order Warped Strings for 20 € now and save 20%&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/alchemy_warped_strings.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2707312713021489737?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2707312713021489737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2012/01/coming-soon-on-patchpool-soundset.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2707312713021489737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2707312713021489737'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2012/01/coming-soon-on-patchpool-soundset.html' title='Coming soon on patchpool: Soundset Warped Strings for Alchemy'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4289604665854613871</id><published>2012-01-07T17:58:00.001+01:00</published><updated>2012-01-07T17:59:35.206+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>Kontakt Library Gongland</title><content type='html'>Kontakt 4 Library Gongland&lt;br /&gt;Kontakt 4 - 389,8 MB unzipped - 48Khz/24Bit/stereo - 10 nkis/Instruments &lt;br /&gt;156 Samples compressed using Kontakt 4's ncw format - 4 Impulse Responses (wav)&lt;br /&gt;Price: 12.95 €&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/gongland.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="201" width="475" src="http://www.patchpool.de/pics/screenshots/gongland.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This library contains 153 Tam Tam and Gong samples from my Alchemy Bank Alchemistry Metallurgy and 3 new samples. A Wuhan Tam Tam (45 cm in diametre) and 2 different sized Thai Gongs were multisampled in 48 Khz/24 Bit using 3 Neumann Microphones (L- C-R), a U87 for the centre and a stereo set of KM-184 for the sides. The Instruments were beaten with various mallets, scraped with various tools and rubbed with Rubberballs. Up tp 4 velocity layers and 10x Round Robin were sampled.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_gongland.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4289604665854613871?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4289604665854613871/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2012/01/kontakt-library-gongland.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4289604665854613871'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4289604665854613871'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2012/01/kontakt-library-gongland.html' title='Kontakt Library Gongland'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5932609199503520630</id><published>2011-12-28T17:16:00.000+01:00</published><updated>2011-12-28T17:16:09.792+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>new Kontakt patch Tam Scapes</title><content type='html'>Tam Scapes&lt;br /&gt;Kontakt 4 - 91 MB unzipped - 48Khz/24Bit/stereo - 1 nki - Price: 5.50 €&lt;br /&gt;3 samples compressed using Kontakt 4's ncw format&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/tamscapes.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="201" width="475" src="http://www.patchpool.de/pics/screenshots/tamscapes.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This patch uses 3 long soundscapes produced by processing and mixing various Tam Tam (Gong) samples from my soundset Alchemistry Metallurgy. Treated with an array of apps and effects these 3 scapes are split across the keyboard and 3 playing modes are selectable with keyswitches.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Mapping&lt;/b&gt;&lt;br /&gt;Soundscape Moaning Dungeon Scape (untuned)&lt;br /&gt;root note C1 - mapped from C0 - B1&lt;br /&gt;Soundscape Moaning Tam Tam processed 01 (tuned)&lt;br /&gt;root note A#2 - mapped from C2 - C4&lt;br /&gt;Soundscape Mist and Rain (tuned)&lt;br /&gt;root note F5 - mapped from C4 - C7&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Keyswitches&lt;/b&gt;&lt;br /&gt;Keyswitch A-1 (default) - triggers the samples in normal sampler mode, the Modwheel controls the sample start point (50%).&lt;br /&gt;Keyswitch A#-1 - triggers the samples in Time Machine 2 mode, the Modwheel controls the sample start point. Time Machine is set to Legato so playing overlapping notes will mot retrigger the sample from the beginning.&lt;br /&gt;Keyswitch B-1 - triggers the samples in Tone Machine mode, the Modwheel controls the sample start point, a slow LFO modulates the formant shifting. Tone Machine is set to Legato so playing overlapping notes will mot retrigger the sample from the beginning.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Midi Script&lt;/b&gt;&lt;br /&gt;A modified Midi Controller script from the factory Library gives you control over:&lt;br /&gt;Knob 1 - Release time (all samples)&lt;br /&gt;Knob 2 - Lowpass Cutoff Frequency (all samples)&lt;br /&gt;Knob 3 - Sample speed of Group 2 (Time Machine 2 mode)&lt;br /&gt;Knob 4 - Sample speed of Group 3 (Tone Machine)&lt;br /&gt;Knob 5 - Smoothness of the Tone Machine sound, turning the knob to the very left adds more "edge"&lt;br /&gt;Knob 6 - Amount of stereo delay&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_tam_scapes.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5932609199503520630?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5932609199503520630/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/12/new-kontakt-patch-tam-scapes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5932609199503520630'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5932609199503520630'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/12/new-kontakt-patch-tam-scapes.html' title='new Kontakt patch Tam Scapes'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-8617610444839016049</id><published>2011-12-22T08:30:00.003+01:00</published><updated>2011-12-22T14:52:09.126+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chromaphone'/><title type='text'>Soundset ChromaZone for Chromaphone released on patchpool</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/ChromaZone2.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="65" width="511" src="http://www.patchpool.de/pics/ChromaZone2.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This soundset contains 100 original patches and 22 variations for Chromaphone by AAS. I focussed on emulations of known and und unknown instruments like mallets, bells, chimes, plucked strings, keyboards, hybrid strangers and percussive sounds as well as experimental patches, lush pads, dark drones, beautiful textures, funky synths and funny noises. &lt;br /&gt;As soon as AAS updates Chromaphone to add Pitchbend, Microtuning, Aftertouch and whatever else I will add these controls to the patches and all customers will receive a free update of ChromaZone.&lt;br /&gt;&lt;br /&gt;Combining materials like metal, skin and wood with elements like air and articulations like beating, plucking and bowing can create physically modelled instruments that are hard to describe with words. Although they might sound familiar due totheir "organic" nature, words sometimes fail to describe what they "really are" and how they actually sound. Quite a few of these hybrid strangers are included in ChromaZone.&lt;br /&gt;Chromaphone is advertised as a percussion synthesizer which in my opinion only covers a smaller aspect of it's virtues. Physical modeling has been rivaling with conventional sampling for years in terms of emulating "realism". The creation of sonic "surrealism" based on organic sounding materials is a far more powerful aspect of this technology and Chromaphone in particular.&lt;br /&gt;&lt;br /&gt;You can view/download the PDF for ChromaZone with more details, the licence agreement and the patch list including playing tips and descriptions for each patch &lt;a href="http://www.patchpool.de/Sounds/z_pdfs/ChromaZone_Readme.pdf"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Price: 18 €&lt;br /&gt;Delivery: Email&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/aas_chromaphone.html"&gt;Product page&lt;/a&gt; with demos&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-8617610444839016049?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/8617610444839016049/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/12/soundset-chromazone-for-chromaphone.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8617610444839016049'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8617610444839016049'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/12/soundset-chromazone-for-chromaphone.html' title='Soundset ChromaZone for Chromaphone released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7363098524794490597</id><published>2011-12-12T20:14:00.004+01:00</published><updated>2011-12-13T08:18:56.861+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Alchemy'/><title type='text'>Soundset Alchemistry Metallurgy released on patchpool</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/Alchemistry_Metallurgy.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="74" width="576" src="http://www.patchpool.de/pics/Alchemistry_Metallurgy.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The soundset Alchemistry Metallurgy for Alchemy is the first in a series focussing on specific materials and single instruments. The set contains 57 patches with 8 variations each in the Remix Pad and focusses on metallic sounds derived from real instruments, metal objects and industrial field recordings. This patch collection keeps the balance between real sounding metal instruments, otherworldly textures and wondrous soundscapes using also some processed electronic derivates of the sampled materials. &lt;br /&gt;All sounds are sample-based, some patches use the resynthesis features in Alchemy. &lt;br /&gt;You will find many patches and snapshots which sound wam, delicate and beautiful, characteristics one may not normally associate with metallic sounds.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Alchemistry Metallurgy Specs:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;1.81 GB of original samples - source material:&lt;br /&gt;&lt;br /&gt;Instruments:&lt;br /&gt;China Cymbal bowed, scraped and beaten - multisampled and Round Robin&lt;br /&gt;&lt;br /&gt;Glockenspiel multisampled &lt;br /&gt;23 semitones (C4-A#5), 4x RR, 2 velocity layers (179 samples/386,7 MB)&lt;br /&gt;&lt;br /&gt;2 microtonal handheld Bell Trees 8x Round Robin, 2 articulations, +textures&lt;br /&gt;2 Thai Gongs multisampled + 8x Round Robin, 4 velocity layers, +texures&lt;br /&gt;Thai Ching Bells - 6x Round Robin, 3 velocity layers&lt;br /&gt;Tam Tam 45 cm - beaten (7xRound Robin/4 velocities), scraped and rubbed&lt;br /&gt;&lt;br /&gt;Various multisampled metal objects:&lt;br /&gt;Caviar Cans, Metal Bowl, Coins, Dumbbell plate, Small Thunder Sheet &lt;br /&gt;Metal Plate (dinner tray), Anvil&lt;br /&gt;&lt;br /&gt;Industrial metal sounds recorded in factories&lt;br /&gt;&lt;br /&gt;All samples recorded with 3 Neumann microphones in L-C-R - 48 Khz/24 Bit&lt;br /&gt;U87 center mic - a stereo set of KM 184 for L-R &lt;br /&gt;The industrial field recordings were done with 2 shotgun mics - Sennheiser MK 70 &lt;br /&gt;&lt;br /&gt;57 patches with 8 variations each&lt;br /&gt;&lt;br /&gt;You can view/download the PDF for Metallurgy with more details, the licence agreement, some pics and the patch list including playing tips and description for each patch &lt;a href="url=http://www.patchpool.de/Sounds/z_pdfs/Alchemistry_Metallurgy_Readme.pdf"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Delivery: Download&lt;br /&gt;Library size in total: 1.82 GB&lt;br /&gt;Download size (RAR archive in 2 parts): 1.04 GB&lt;br /&gt;&lt;br /&gt;&lt;b&gt;NOTE:&lt;/b&gt; This Sound Bank requires the full version of Alchemy.&lt;br /&gt;It does not work with the Alchemy player version. &lt;br /&gt;&lt;br /&gt;Price: 25 €&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="url=http://www.patchpool.de/alchemistry_metallurgy.html"&gt;Product page&lt;/a&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7363098524794490597?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7363098524794490597/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/12/soundset-alchemistry-metallurgy.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7363098524794490597'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7363098524794490597'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/12/soundset-alchemistry-metallurgy.html' title='Soundset Alchemistry Metallurgy released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1329812689759756916</id><published>2011-11-26T21:52:00.000+01:00</published><updated>2011-11-26T21:52:56.860+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chromaphone'/><title type='text'>Coming soon on patchpool: Soundset ChromaZone for Chromaphone</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/ChromaZone1.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="120" width="443" src="http://www.patchpool.de/pics/ChromaZone1.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This soundset will contain +100 patches for Chromaphone by AAS. I'll focus on slightly odd emulations of real instruments like mallets, bells, plucked strings and tines, hybrid strangers and percussive material as well as experimental patches, soundscapes and noises. In case AAS updates Chromaphone to add Pitchbend, Microtuning and Aftertouch until the release I will make use of these features. If not then I will add these controls to the patches once the update has taken place and all customers will receive a free update of Chromazone.&lt;br /&gt;&lt;br /&gt;Release date: Around Xmas&lt;br /&gt;Delivery: Email&lt;br /&gt;Price: 15.95 €&lt;br /&gt;&lt;br /&gt;You can pre-order Chromazone now for 12.50 € and save +20%&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/aas_chromaphone.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1329812689759756916?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1329812689759756916/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/11/coming-soon-on-patchpool-soundset.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1329812689759756916'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1329812689759756916'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/11/coming-soon-on-patchpool-soundset.html' title='Coming soon on patchpool: Soundset ChromaZone for Chromaphone'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4926824231580614796</id><published>2011-11-21T22:25:00.000+01:00</published><updated>2011-11-21T22:25:40.932+01:00</updated><title type='text'>Black Friday Special</title><content type='html'>More than 50% of my patchpool customers come from the US, so here is little Black Friday Sale.&lt;br /&gt;&lt;br /&gt;Until Friday Novembre 25 several patchpool items are discounted:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Alchemy&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Alchemistry Beyond - 49.95 € - Discount price: 40 €&lt;br /&gt;&lt;br /&gt;&lt;b&gt;u-he&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Sound Bank Zebra2 1st Encounter - 14.95 € - Discount price: 11 €&lt;br /&gt;&lt;br /&gt;u-he bundle (all 3 Banks for u-he Plug-Ins) - 24.95 € - Discount price: 20 €&lt;br /&gt;&lt;br /&gt;&lt;b&gt;iZotope&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Glitchmania for Stutter Edit - 15.95 € - Discount price: 12 €&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Reaktor&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Eternity for Metaphysical Function - 19.95 € - Discount price: 15 €&lt;br /&gt;&lt;br /&gt;Spectral Territory for Razor - 15.95 € - Discount price: 12 €&lt;br /&gt;&lt;br /&gt;Evil Things for Reichatron - 18.95 € - Discount price: 14 €&lt;br /&gt;&lt;br /&gt;Reaktor bundle (all 3 Banks for Reaktor) - 44 € - Discount price: 35 €&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Absynth&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Sound Bank Best of absynthsounds.com Vol. 1 - 15.95 € - Discount price: 12 €&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Kontakt&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;10 Patch Bundle&lt;br /&gt;&lt;br /&gt;Choose 10 items from the various categories - 27.95 € - Discount price: 20 €&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/black_friday.html"&gt;Black Friday page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4926824231580614796?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4926824231580614796/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/11/black-friday-special.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4926824231580614796'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4926824231580614796'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/11/black-friday-special.html' title='Black Friday Special'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2387870377527042010</id><published>2011-11-12T21:55:00.003+01:00</published><updated>2011-11-16T19:16:56.817+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Alchemy'/><title type='text'>Coming soon on patchpool: Sound Bank Alchemistry Metallurgy</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/alchemistry_metallurgy.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="501" width="590" src="http://www.patchpool.de/pics/alchemistry_metallurgy.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;After producing 2 full Alchemy Banks with +100 patches each I will offer something on a smaller scale for my third Alchamy Sound Bank which will be the first in a series focussing on specific materials. &lt;i&gt;Metallurgy&lt;/i&gt; will contain about 50 patches with 8 variations each in the Remix Pad and focus on metals sounds derived from real instruments, metal objects and industrial field recordings. I want to keep the Balance between real sounding metal instruments and otherworldly textures and Soundscapes using also processed derivates of the sampled materials. Most sounds will be sample-based, of course also using the resynthesis features of Alchemy.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Metallurgy Specs:&lt;/b&gt;&lt;br /&gt;About 1 GB of original sample - source material:&lt;br /&gt;China Cymbal bowed, scraped and beaten - multisampled and Round Robin&lt;br /&gt;Glockenspiel multisampled 24 semitones, 4x RR, 2 velocity layers(192 samples)&lt;br /&gt;Chromatic Asian Gongs multisampled + Round Robin, 3-4 velocity layers&lt;br /&gt;Various metal objects&lt;br /&gt;Industrial metal sounds recorded in factories&lt;br /&gt;Steel Strings&lt;br /&gt;&lt;br /&gt;About 50 patches with 8 variations each&lt;br /&gt;&lt;br /&gt;Patch list (PDF) with a detailed description and paying tips for each patch&lt;br /&gt;&lt;br /&gt;Release date: around Decembre 10&lt;br /&gt;Delivery: Download&lt;br /&gt;Price 20 €&lt;br /&gt;&lt;br /&gt;NOTE: This Sound Bank requires the full version of Alchemy.&lt;br /&gt;It does not work with the Alchemy player version.&lt;br /&gt;&lt;br /&gt;You can pre-order Alchemistry Metallurgy now for 16 € and save 20%&lt;br /&gt;&lt;a href="http://www.patchpool.de/alchemistry_metallurgy.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2387870377527042010?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2387870377527042010/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/11/coming-soon-on-patchpool-sound-bank.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2387870377527042010'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2387870377527042010'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/11/coming-soon-on-patchpool-sound-bank.html' title='Coming soon on patchpool: Sound Bank Alchemistry Metallurgy'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2140609567671411043</id><published>2011-11-09T11:59:00.000+01:00</published><updated>2011-11-09T11:59:33.811+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>New Kontakt 5 item Spacious Land</title><content type='html'>&lt;b&gt;Spacious Land&lt;/b&gt;&lt;br /&gt;Kontakt 5 - 280,4 MB unzipped - 48Khz/24Bit/stereo - 2 nkis/Instruments&lt;br /&gt;7 samples/soundscapes compressed using Kontakt 4's ncw format&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/Spacious_Land.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="185" width="474" src="http://www.patchpool.de/pics/screenshots/Spacious_Land.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;7 long cinematic Soundscapes and Drones from my patchpool compilation of single-wavs made available for Kontakt 5.&lt;br /&gt;&lt;br /&gt;There are 2 nkis:&lt;br /&gt;&lt;br /&gt;3 Scapes split&lt;br /&gt;Divine Cello Drone (1:58) mapped from C0 - C2&lt;br /&gt;Dimensional Drift (2:21) mapped from C#2 - C4&lt;br /&gt;Rising Space (2:36) mapped from C# - C6&lt;br /&gt;&lt;br /&gt;4 Scapes split&lt;br /&gt;Behind the Curtain (3:22) mapped from C-1 - C1&lt;br /&gt;Meditational Scape (2:28) mapped from C#1 - C3&lt;br /&gt;Endless Scape (4:12) mapped from C# - C5&lt;br /&gt;Elevation (4:03) mapped from C#5 - C7&lt;br /&gt;&lt;br /&gt;All samples are looped using smooth crossfade looping. The Modwheel controls the sample start point (75% maximum) so that you can play different segments of each Soundscape.&lt;br /&gt;&lt;br /&gt;There are 4 keyswitchable Groups available: &lt;br /&gt;Group 1 - keyswitch C-2 (default) without Filtering &lt;br /&gt;Group 2 - keyswitch D-2 with a LFO-controlled Notch Filter&lt;br /&gt;Group 3 - with a LFO-controlled Formant 2 Filter&lt;br /&gt;Group 4 - with a LFO-controlled Phaser&lt;br /&gt;&lt;br /&gt;A modified Midi Script from the Factory Library gives you control over:&lt;br /&gt;Knob 1 - Resonance for Notch and Formant Filter (Group 2+3)&lt;br /&gt;Knob 2 - Resonance for Phasing (Group 4)&lt;br /&gt;Knob 3 - EQ Low Gain - flat = middle position (64)&lt;br /&gt;Knob 4 - EQ High Gain - flat = middle position (64)&lt;br /&gt;Knob 5 - Amount of Stereo Delay &lt;br /&gt;Knob 6 - Stereo Spread - normal Stereo - &gt; middle position (64), 0 = mono&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_spacious_land.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2140609567671411043?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2140609567671411043/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/11/new-kontakt-5-item-spacious-land.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2140609567671411043'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2140609567671411043'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/11/new-kontakt-5-item-spacious-land.html' title='New Kontakt 5 item Spacious Land'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1963580694375510386</id><published>2011-11-08T14:55:00.000+01:00</published><updated>2011-11-08T14:55:02.504+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>Kontakt Library Chainland released on patchpool</title><content type='html'>b]Chainland[/b]&lt;br /&gt;&lt;br /&gt;Kontakt 4 - 274,7 MB unzipped - 48Khz/24Bit/stereo - 8 nkis/Instruments&lt;br /&gt;51 Samples compressed using Kontakt 4's ncw format - 1 Impulse Responses (wav)&lt;br /&gt;Price: 12.95 €&lt;br /&gt;&lt;br /&gt;For this Library I multisampled 2 metal chains in different sizes with 3 Neumann Microphones in L-C-R stereo. I tried all sorts of different articulations like rustling, shaking in different densities, dropping them on the floor, picking them up from the floor, hitting other objects with them and so forth. A lot of the samples were also processed with an array of Plug-Ins to create otherworldly textures. Comb Filters were also applied to transform the chain samples into sounds with a more distinct pitch. There are 8 nkis/Instrument available in this Library, each one has a different script supplying you with plenty of controls for tweaking and layering the sounds. Each Instrument uses a long Impulse Response I made with VRoom in the Convolution engine. This can be very CPU intense depending on your computer specs, if it is just switch off the Reverb and use an external one.&lt;br /&gt;&lt;br /&gt;Scripting by Mario Krušelj (a.k.a. EvilDragon)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_chainland.html"&gt;Product page&lt;/a&gt; with demos, screenshots and details about each patch/Instrument.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1963580694375510386?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1963580694375510386/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/11/kontakt-library-chainland-released-on.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1963580694375510386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1963580694375510386'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/11/kontakt-library-chainland-released-on.html' title='Kontakt Library Chainland released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6477764231050055780</id><published>2011-11-03T14:58:00.000+01:00</published><updated>2011-11-03T14:58:23.470+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>New Kontakt patch: Kalimba Cloud Scape</title><content type='html'>&lt;b&gt;Kalimba Cloud Scape&lt;/b&gt;&lt;br /&gt;Kontakt 4 - 68,9 MB unzipped - 48Khz/24Bit/stereo - 1 nki/Instrument - Price: 5.50 €&lt;br /&gt;10 samples compressed using Kontakt 4's ncw format - 1 Impulse Response (wav)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/kalimbacloud1.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="173" width="444" src="http://www.patchpool.de/pics/screenshots/kalimbacloud1.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This patch uses 9 processed Kalimba samples stretched to the extreme with Paulstretch so that each note is up to 50 seconds long. Different notes were sampled at different velocities and then mapped across the keyboard (see screenshot below). In the lower ranges between C-1 and C1 another sample is layered on top of the lowest Kalimba notes, a strange drone made from processed metal screws. All samples are looped using smooth crossfade looping.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Controls:&lt;br /&gt;The Modwheel controls the start point of the samples. Moving the Modwheel while playing different notes yields very expressive results, so this patch can be anything from a spacey padlike soundscape to a more percussive kalimba-like instrument.&lt;br /&gt;&lt;br /&gt;A modified Midi Script from the Factory Library gives you control over:&lt;br /&gt;*Lowpass Filter Cutoff&lt;br /&gt;*Attack Time&lt;br /&gt;*Amount of Convolution Reverb, an Impulse Response I made with VRoom and Aether is active in the Convolution Engine&lt;br /&gt;*Amount of Stereo Delay&lt;br /&gt;*Amount of Phasing &lt;br /&gt;*Phasing Speed&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_kalimba_cloud.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6477764231050055780?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6477764231050055780/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/11/new-kontakt-patch-kalimba-cloud-scape.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6477764231050055780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6477764231050055780'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/11/new-kontakt-patch-kalimba-cloud-scape.html' title='New Kontakt patch: Kalimba Cloud Scape'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-8673955354389980994</id><published>2011-10-29T23:33:00.002+02:00</published><updated>2011-10-29T23:33:51.229+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Future'/><title type='text'>What's coming next on patchpool?</title><content type='html'>Besides numerous Kontakt patches which have to be finished (I'm looking for a new Kontakt scripter btw) I'll start working on a new Bank for Zebra. Also I will make several smaller Banks for Alchemy, not these huge sets like my first 2 Alchemistry Banks which take months to produce and require bigger financial investments for studio musicians and buying/hiring instruments. No, things on a smaller scale, less expensive too - maybe 40 patches per Bank (with 8 variations each) focussed on special materials and instruments. I think the first one will be about Ceramics, ceramic materials of all sorts samples and transformed into playable instruments, Soundscapes, sequences, percussive instruments, abstract textures...I'll just go into a second hand shop (there are hundreds of them here in Berlin) and buy all good sounding ceramics I can find, if they sound less interesting, I'll buy them anyway and smash them to get some interesting percussive sounds.&lt;br /&gt;More info soon...&lt;br /&gt;&lt;br /&gt;Simon&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-8673955354389980994?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/8673955354389980994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/10/whats-coming-next-on-patchpool.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8673955354389980994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8673955354389980994'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/10/whats-coming-next-on-patchpool.html' title='What&apos;s coming next on patchpool?'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6650580286381694027</id><published>2011-10-21T20:15:00.000+02:00</published><updated>2011-10-21T20:15:41.568+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>New Kontakt patch: Metal Thunder</title><content type='html'>&lt;b&gt;Metal Thunder&lt;/b&gt;&lt;br /&gt;Kontakt 4 - 30,4 MB unzipped - 48Khz/24Bit/stereo - 1 nki/Instrument - Price: 4 €&lt;br /&gt;10 samples (wav) - 1 Impulse Response (wav)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/metal_thunder.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="172" width="444" src="http://www.patchpool.de/pics/screenshots/metal_thunder.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;10 keyswitchable samples produced with a metal thunder sheet I found hanging in a sculpture park in Dresden/Germany.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Keyswitches/Mapping&lt;/b&gt;&lt;br /&gt;Each sample has it's dedicated Group, switch between the Groups with the keyswitches located from C0-A0. The samples are mapped from C1-G8.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Controls&lt;/b&gt;&lt;br /&gt;There is a modified Factory Midi script with 7 control knobs giving you control for Saturation, Lowpass Filter Cutoff, Low EQ, High EQ, Stereo width (if that knob is turned all the way to the left the samples play in mono), Convolution wet amount and StereoDelay wet amount. Pressing the sustain pedal will reverse each sample.&lt;br /&gt;The Impulse Response active in the Convolution Reverb is one of the thunder sheets, so the Reverb stays inside the family sort of.&lt;br /&gt;You can easily automate the knobs in your DAW, they are pre-assigned and ready to roll.&lt;br /&gt;&lt;br /&gt;A Limiter is active at the end of the effect chain to avoid clipping when using high amounts of Saturation/Convolution/EQ, but as Kontakt's Limiter is no the best on this planet I would advise you to bypass it and use a good external one.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_metal_thunder.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6650580286381694027?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6650580286381694027/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/10/new-kontakt-patch-metal-thunder.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6650580286381694027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6650580286381694027'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/10/new-kontakt-patch-metal-thunder.html' title='New Kontakt patch: Metal Thunder'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4202344623183490017</id><published>2011-10-18T09:48:00.000+02:00</published><updated>2011-10-18T09:48:56.406+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sound Bank'/><title type='text'>Sound Bank TripleX for ElectraX released on patchpool</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/electraX.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="350" width="413" src="http://www.patchpool.de/pics/electraX.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Sound Bank TripleX for ElectraX:&lt;/b&gt;&lt;br /&gt;This Bank contains 102 patches with 30 variations for the Synthesizer ElectraX by Tone2. &lt;br /&gt;There are 6 sound categories with Pads&amp;Synths, Sequences, Soundscapes, Sci-Fi Textures, Instruments and Percussion (chromatic and achromatic) suitable for a wide range of musical styles. Many sounds are sample based utilizing samples especially produced for this Bank, also making use of a split-stereo workaround so that there are true stereo samples involved. You'll find sampled Saxophones, Flutes, Kalimba, electronic and vocal textures and lots more, often modulating VA Oscillators with those samples via FM, a unique ElectraX feature yielding very interesting results. Quite a few resynthed waveforms are incorporated as well expanding the sonic palette even more. The unique Fractal Oscillators and Filters in ElectraX are used extensively creating dense and fascinating electronic textures. Up to 4 layers per patch make many of these patches sound TripleX, quite a few patches were programmed in split mode, distributing different sounds over the entire keyboard range. All patches have the Modwheel assigned and often use Aftertouch for additional sound sculpturing so it is advisable to use a keyboard with 88 keys and Aftertouch to make the best out of this Bank.&lt;br /&gt;The download folder includes the original sample content as well, mainly split stereo and mono samples so that you will be able to use these in other samplers or inside your DAW.&lt;br /&gt;You can read/download the pdf-file with further instructions, more details, the licence agreement and a patchlist &lt;a href="url=http://www.patchpool.de/Sounds/z_pdfs/TripleX_Readme.pdf"&gt;here&lt;/a&gt;. &lt;br /&gt;Library Size: 162.8 MB (patches) - 195 MB (extra samples)&lt;br /&gt;Download size: 283.5 MB&lt;br /&gt;&lt;br /&gt;Price: 29 €&lt;br /&gt;&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/electraX.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4202344623183490017?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4202344623183490017/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/10/sound-bank-triplex-for-electrax.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4202344623183490017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4202344623183490017'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/10/sound-bank-triplex-for-electrax.html' title='Sound Bank TripleX for ElectraX released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4336027635467154642</id><published>2011-10-14T20:48:00.000+02:00</published><updated>2011-10-14T20:48:06.219+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>New Kontakt patch: Space Sines</title><content type='html'>Space Sines&lt;br /&gt;Kontakt 4 - 53,8 MB unzipped - 48Khz/24Bit/stereo - 2 nkis - Price: 5.50 € &lt;br /&gt;13 samples compressed using Kontakt 4's ncw format - 2 Impulse Responses (wav)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/spacesines1.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="229" width="444" src="http://www.patchpool.de/pics/screenshots/spacesines1.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Patch Space Sines&lt;br /&gt;This patch uses 10 electronic textures produced with a modified Reaktor Ensemble (created by Rick Scott) and various FX Plug-Ins.&lt;br /&gt;&lt;br /&gt;Keyswitches and Mapping:&lt;br /&gt;Select the 10 different samples using the keyswitches located from C0-A#0, keyswitch A#0 will play all 10 samples simultaneously. The sample currently selected will be displayed in the GUI, all samples are mapped from C1-B7. The QHI switch let's you select between 3 interpolation modes, HQI mode "Perfect" can be very CPU intensive when extremely transposing the samples.&lt;br /&gt;&lt;br /&gt;Controls:&lt;br /&gt;There is an Envelope section with Attack and Release time control.&lt;br /&gt;Pulse-shaped pitch modulation can be added with controls for Speed and Depth and a slider for the Pulsewidth of the pulse wave. You can also modulate the Pulsewidth with a second LFO on the right of the GUI, conrols for Speed and Depth are availble here as well.&lt;br /&gt;&lt;br /&gt;FX Section&lt;br /&gt;There is bypassable Stereo Delay with 4 control knpbs for Time, Dampoing, Feedback and Wet amount and you willl find a bypassable Convolution Reverb using 2 strange Impulse Responses which you can select by clicking into the IR Tab. The Convolution Engine has full control over Predelay, IR Size, High- and Lowpass, Wet amount and a Reverse switch.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/spacesines2.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="290" width="444" src="http://www.patchpool.de/pics/screenshots/spacesines2.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Patch Space Sine Clouds Split&lt;br /&gt;This patch uses 3 more dense electronic textures which are aplit across the keyboard. You'll find 2 Layers, Layer on running in Sampler mode and Layer 2 in Time Machine 2 mode.&lt;br /&gt;Mapping:&lt;br /&gt;Each sample plays over 2 octaves starting at C0.&lt;br /&gt;&lt;br /&gt;Controls:&lt;br /&gt;You can change the sample start points with the Modwheel or the slider on the left of the GUI.&lt;br /&gt;Each Layer has a Volume knob and two knobs for Attack and Release. Layer 2 also has a control for Sample Speed . There are two bypassable Filters for each Layer, Lowpass and Highpass with controls for Cutoff and Emphasis/Resonance. You can apply LFO-modulation to each Filter seperately selecting the wave of the LFO and using two knobs for Speed and Modulation Depth.&lt;br /&gt;&lt;br /&gt;FX Section:&lt;br /&gt;There is a bypassable Stereo Delay with 4 controls for Time, Damping, Feedback and Wet amount.&lt;br /&gt;&lt;br /&gt;Scripting by Mario Krušelj (a.k.a. EvilDragon)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_space_sines.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4336027635467154642?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4336027635467154642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/10/new-kontakt-patch-space-sines.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4336027635467154642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4336027635467154642'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/10/new-kontakt-patch-space-sines.html' title='New Kontakt patch: Space Sines'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6515854772370702171</id><published>2011-10-01T01:18:00.001+02:00</published><updated>2011-10-01T09:50:15.570+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Discounts'/><title type='text'>Golden Octobre on patchpool</title><content type='html'>During Octobre many patchpool items will be available at a discount of 25%.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/golden_octobre.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="396" width="590" src="http://www.patchpool.de/pics/golden_octobre.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sound and Preset Banks&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;u-he&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Sound Bank Zebra2 1st Encounter - 14.95 € - Discount price: 11.21 €&lt;br /&gt;&lt;br /&gt;MFM2 Beat Twista - 9.95 € - Discount price: 7.46 €&lt;br /&gt;&lt;br /&gt;Edgy Scapes for Filterscape - 9.95 € - Discount price: 7.46 €&lt;br /&gt;&lt;br /&gt;u-he bundle (all 3 Banks for u-he Plug-Ins) - 24.95 € - Discount price: 18.71 €&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;iZotope&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Glitchmania for Stutter Edit - 15.95 € - Discount price: 11.96 €&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Reaktor&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Eternity for Metaphysical Function - 19.95 € - Discount price: 14.96 €&lt;br /&gt;&lt;br /&gt;Spectral Territory for Razor - 15.95 € - Discount price: 11.96 €&lt;br /&gt;&lt;br /&gt;Evil Things for Reichatron - 18.95 € - Discount price: 14.21 €&lt;br /&gt;&lt;br /&gt;Reaktor bundle (all 3 Banks for Reaktor) - 44 € - Discount price: 33 €&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Absynth&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Sound Bank Best of absynthsounds.com Vol. 1 - 15.95 € - Discount price: 11.96 €&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Kontakt&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;10 Patch Bundle&lt;br /&gt;&lt;br /&gt;Choose 10 items from the various categories - 24.95 € - Discount price: 18.71 €&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;SoundPacks and single-wavs&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Select 4 SoundPacks from the various categories for 21 €&lt;br /&gt;&lt;br /&gt;Select 10 single-wavs for 15 €&lt;br /&gt;&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/golden_octobre.html"&gt;Here&lt;/a&gt; is the Golden Octobre overview page&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6515854772370702171?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6515854772370702171/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/10/golden-octobre-on-patchpool.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6515854772370702171'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6515854772370702171'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/10/golden-octobre-on-patchpool.html' title='Golden Octobre on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-9005111765092208964</id><published>2011-09-17T18:00:00.001+02:00</published><updated>2011-09-17T18:01:00.471+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ElectraX'/><title type='text'>Coming soon on patchpool: TripleX for ElectraX</title><content type='html'>&lt;b&gt;Sound Bank &lt;i&gt;TripleX&lt;/i&gt; for ElectraX:&lt;/b&gt;&lt;br /&gt;This Bank will contain +100 patches for ElectraX by Tone2. I will focus on the 4 main categories Pads, Sequences, Soundscapes and percussive sounds. About half of the sounds will be sample based, using samples especially produced for this Bank. Lot's of resynthed waveforms will be used as well and I'm determined to coax sounds out of this complex synth which I haven't heard myself before. The unique Fractal Oscillators and Filters in ElectraX will be used extensively to create dense and fascinating electronic textures. Up to 4 layers per patch will make many of these patches sound TripleX.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/electraX.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="499" width="590" src="http://www.patchpool.de/pics/electraX.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Release date is planned around Octobre 20, the final price will be 29 €, you can pre-order this Bank now for 23 € and save +20%.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/electraX.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-9005111765092208964?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/9005111765092208964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/09/coming-soon-on-patchpool-triplex-for.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/9005111765092208964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/9005111765092208964'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/09/coming-soon-on-patchpool-triplex-for.html' title='Coming soon on patchpool: TripleX for ElectraX'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-470586227205334301</id><published>2011-09-06T19:13:00.001+02:00</published><updated>2011-09-06T19:14:13.185+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Reaktor'/><title type='text'>Sound Bank Reichatron Evil Things released on patchpool</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/evil_things.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="435" width="435" src="http://www.patchpool.de/pics/evil_things.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Evil Things for Reichatron&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This Bank for &lt;a href="https://co.native-instruments.com/index.php?id=userlibrary&amp;type=0&amp;ulbr=1&amp;plview=detail&amp;patchid=9199&amp;L=1"&gt;Reichatron&lt;/a&gt;, a Reaktor ensemble created by &lt;a href="http://mattmower.com/"&gt;Matt Mower&lt;/a&gt; focusses on dark and evil soundscapes, noises, impacts, sci-fi textures, drones and otherworldy ambiences. The sample map includes 1,37 GB of original samples produced at 48 Khz/24 Bit. There are 55 soundscapes and samples made with an array of virtual instruments and effects, also using vocal recordings and processed field recordings. The Snapshot Bank has 69 Snaps, 64 originals and 5 variations marked with (var). &lt;br /&gt;This Bank is delivered in a RAR-archive split up into two parts for better download handling, the download size is 854,22 MB. You can read/view the pdf-file with further instructions, the licence agreement and a patchlist &lt;a href="http://www.patchpool.de/Sounds/z_pdfs/Evil_Things_Readme.pdf"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Price (paypal): 18.95 €&lt;br /&gt;&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/reaktor_shop.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-470586227205334301?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/470586227205334301/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/09/sound-bank-reichatron-evil-things.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/470586227205334301'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/470586227205334301'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/09/sound-bank-reichatron-evil-things.html' title='Sound Bank Reichatron Evil Things released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1602831995139202342</id><published>2011-09-06T10:52:00.002+02:00</published><updated>2011-09-06T10:52:50.016+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>new Kontakt patch: Female Portato Vox RR6</title><content type='html'>&lt;b&gt;Female Portato Vox RR6&lt;/b&gt;&lt;br /&gt;Kontakt 4 - 17,1 MB unzipped - 48Khz/24Bit/stereo - 1 nki/Instrument - Price 5 €&lt;br /&gt;72 samples (wav) - 3 Impulse Responses (wav)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/female_port_vox1.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="218" width="480" src="http://www.patchpool.de/pics/screenshots/female_port_vox2.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This patch uses female vocal samples portato style which I recorded and produced with a professional vocalist for my Sound Bank Alchemistry Beyond. For this Instrument I cut up those samples into 72 single accents, 6 alternations per note (Round Robin), multisampled from D#2 - C#4, the lowest and highest samples have been extended to give you a playable range from C2-C5.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Controls&lt;/b&gt;&lt;br /&gt;*There is a full envelope section with 4 control knobs for ADSR&lt;br /&gt;*The Lowpassfilter has 2 knobs for Cutoff and Emphasis/Resonance&lt;br /&gt;*The Velocity section lets you assign the velocity to the sample start point, the harder you play the further the sample start point will move to the right. &lt;br /&gt;You can also assign velocity to the Filter Cutoff, in this case turn the Filter Cutoff down so that the velocity assignment becomes active/audible. There is another control for the amount of velocity applied to the amplitude.&lt;br /&gt;*The Modwheel adds vibrato&lt;br /&gt;&lt;br /&gt;&lt;b&gt;FX section&lt;/b&gt;&lt;br /&gt;In the lower part of the GUI you'll find an Equalizer with a bypass switch with 2 controls for Low and High Band, and a Convolution Reverb with a bypass switch with 3 controls for Dry - Wet amount and Size, You can choose between 3 Impulse Responses by clicking into the area above the size knob.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Time Machine Mode&lt;/b&gt;&lt;br /&gt;There is a switch for Time Machine mode with a control knob for speed control, enabling that will also activate a slider for the Sample Start Point, I suggest to assign a Midi Controller to that slider by right clicking onto it. Stretch the samples to their extremes for otherworldy textures or freeze them with Speed set to 0% and then scroll through the sample with the sample start slider.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/female_port_vox2.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="218" width="480" src="http://www.patchpool.de/pics/screenshots/female_port_vox2.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Scripting by Mario Krušelj (a.k.a. EvilDragon)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_female_portato_vox.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1602831995139202342?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1602831995139202342/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/09/new-kontakt-patch-female-portato-vox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1602831995139202342'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1602831995139202342'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/09/new-kontakt-patch-female-portato-vox.html' title='new Kontakt patch: Female Portato Vox RR6'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-8943900934167448816</id><published>2011-09-05T15:07:00.000+02:00</published><updated>2011-09-05T15:07:03.128+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>new Kontakt patch: Convoluted Scape</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/conv_scape.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="218" width="480" src="http://www.patchpool.de/pics/screenshots/conv_scape.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Convoluted Scape&lt;br /&gt;Kontakt 4 - 133,4 MB unzipped - 48Khz/24Bit/stereo - 2 nkis/Instruments - 6 samples compressed using Kontakt 4's ncw format&lt;br /&gt;&lt;br /&gt;&gt;6 long samples I created by convoluting electronic textures with vocal and violin samples, using the electronic sounds as sources and the acoustic sounds as Impulse Responses, multisampled from C#1 - E5.&lt;/p&gt;      &lt;p&gt;&lt;strong&gt;&lt;u&gt;Instrument Convoluted Scape&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;        Controls:&lt;br /&gt;&lt;br /&gt;        There is a Filter Section with Cutoff, Emphasis (Resonance), LFO-modulation amount and modulation speed for the Lowpass Filter&lt;/p&gt;      &lt;p&gt;The Envelope section lets you control Attack and Release time&lt;/p&gt;      &lt;p&gt;The Convolution Reverb section lets you choose between two Impulse Responses and gives you control over Size a well as Dry and Wet amount. There is also a bypass switch for the Convolution engine&lt;/p&gt;      &lt;p&gt;The Modwheel controls the sample start point, turned fully up it moves the sample start by 85%.&lt;/p&gt;      &lt;p&gt;Tip: While playing move the Modwheel before hitting the next key to determine a different start point for each note you play. Smoothen the Attack time to taste.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/conv_scape_tm.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="218" width="480" src="http://www.patchpool.de/pics/screenshots/conv_scape_tm.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Instrument Convoluted Scape TM&lt;br /&gt;This patch variation uses the samples in Kontakt's Tone Machine mode which can sound like a vocoder. In addition to the controls already mentioned, there is a Tone Machine section with a knob for sample speed and the amount/direction of LFO-controlled Formant modulation.&lt;br /&gt;&lt;br /&gt;Scripting by Mario Krušelj (a.k.a. EvilDragon)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_convoluted_scape.html"&gt;Product page&lt;/a&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-8943900934167448816?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/8943900934167448816/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/09/new-kontakt-patch-convoluted-scape.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8943900934167448816'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8943900934167448816'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/09/new-kontakt-patch-convoluted-scape.html' title='new Kontakt patch: Convoluted Scape'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-948445222761854580</id><published>2011-09-04T22:22:00.002+02:00</published><updated>2011-09-04T22:23:50.118+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Group Buy'/><title type='text'>Charity Group Buy for SoundPacks and LoopPacks</title><content type='html'>&lt;u&gt;Charity Group Buy for SoundPacks and LoopPacks until Septembre 30&lt;/u&gt;&lt;/p&gt;&lt;p align="left"&gt;patchpool is contributing 50% (post paypal) of the funds raised through this Group Buy to this &lt;a href="http://www.kvraudio.com/forum/viewtopic.php?t=325219&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0" title="KVR Charity auction" target="_blank"&gt;charity campaign&lt;/a&gt; on KVR, launched by sounddesigner &lt;a href="http://www.luftrum.com/" title="Luftrum" target="_blank"&gt;Luftrum&lt;/a&gt;. All funds rasied will either be donated to the organisation &lt;a href="http://www.savethechildren.org/site/c.8rKLIXMGIpI4E/b.6115947/k.8D6E/Official_Site.htm" title="Save the Children" target="_blank"&gt;Save the Chldren&lt;/a&gt; or &lt;a href="http://www.unicef.org/" title="UNICEF" target="_blank"&gt;UNICEF&lt;/a&gt;, you can cast your vote in this KVR thread &lt;a href="http://www.kvraudio.com/forum/viewtopic.php?t=327186&amp;highlight=" title="KVR thread" target="_blank"&gt;here&lt;/a&gt; until Monday.&lt;/p&gt;&lt;p align="left"&gt;Join the Group Buy for € 21, get 3 SoundPacks straight away and receive more items as the number of participants increases. You can freely choose from the 15 Sound Packs and 2 Loop Packs listed below.&lt;br /&gt;&lt;br /&gt;Once you join the group buy you will receive a confirmation email  to the address you provided to paypal. Just respond to that mail and tell me which 3 Packs you would like to have, you will then receive your download links. Once the camoaign is over, choose your additional items. &lt;/p&gt;&lt;p align="left"&gt;I will be processing your orders manually so please allow me a few hours to respond to your order.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/charity_group_buy.html" target="_blank"&gt;Group Buy page on patchpool&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-948445222761854580?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/948445222761854580/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/09/charity-group-buy-for-soundpacks-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/948445222761854580'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/948445222761854580'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/09/charity-group-buy-for-soundpacks-and.html' title='Charity Group Buy for SoundPacks and LoopPacks'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7494623525920937410</id><published>2011-09-03T10:04:00.001+02:00</published><updated>2011-09-03T10:05:37.965+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>new Kontakt patch: Evoluted Space Pad</title><content type='html'>Evoluted Space Pad&lt;br /&gt;Kontakt 4 - 144,8 MB unzipped - 48Khz/24Bit/stereo - 1 nki - Price: 6.50 € &lt;br /&gt;15 samples compressed using Kontakt 4's ncw format&lt;br /&gt;&lt;br /&gt;This patch combines two multisampled beautiful pad sounds I produced for my Sound Bank &lt;a href="http://www.patchpool.de/alchemistry_beyond.html"&gt;Alchemistry Beyond&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Controls:&lt;br /&gt;Each layer has it's designated control knobs for Attack, Release and Volume control. Each sound is also modulated with a LFO-driven Bandreject Filter, there are control knobs for modulation amount and modulation speed, turning up the LFO speed fully will create interesting ringmodulation-like effects&lt;br /&gt;&lt;br /&gt;FX section&lt;br /&gt;There is a Chorus and a Delay active in the FX section, bypass switches are available for both of them. The Chorus has 3 control knobs for Speed, Depth and Send amount. The Delay also has 3 control knobs for Time, Feedback and Send amount.&lt;br /&gt;&lt;br /&gt;Scripting by Mario Krušelj (a.k.a. EvilDragon)&lt;br /&gt;&lt;br /&gt;Note: All customers of Alchemistry Beyond can get this patch at a discount of 60% - just contact me directly and I'll provide you with my paypal adress.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_evoluted_space_pad.html"&gt;Product page&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/screenshots/Evoluted_Space_Pad.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="165" width="317" src="http://www.patchpool.de/pics/screenshots/Evoluted_Space_Pad.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7494623525920937410?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7494623525920937410/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/09/new-kontakt-patch-evoluted-space-pad.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7494623525920937410'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7494623525920937410'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/09/new-kontakt-patch-evoluted-space-pad.html' title='new Kontakt patch: Evoluted Space Pad'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7993449246029572734</id><published>2011-09-02T14:16:00.000+02:00</published><updated>2011-09-02T14:16:45.281+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>new Kontakt patch: Liquid</title><content type='html'>Liquid&lt;br /&gt;Kontakt 4 - 92,3 MB unzipped - 48Khz/24Bit/stereo - 1 nki - Price: 6 € &lt;br /&gt;6 samples compressed using Kontakt 4's ncw format&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This patch uses 3 soundscapes (Filter Drops/Liquid Pad/Watersax) made with an array of softsynths, FX Plugs and some processed samples of my soprano sax playing. All 3 scapes have a reverbed counterpart, you can crossfade between the pairs with the Modwheel or the Dry/Wet-slider provided in the script. Switch between the sounds with keyswitches, the script lets you determine where the switches are located on the keyboard and in what range the sounds will play. You can reverse the sounds with the provided Reverse switch. &lt;br /&gt;You can also determine the interpolation quality to reduce aliasing when playing extreme transpositions, if the HQI switch is set to "perfect" CPU usage is quite high.&lt;br /&gt;&lt;br /&gt;More Controls:&lt;br /&gt;*Envelope section with Attack and Release knobs&lt;br /&gt;*Highpass Filter section with Cutoff, filter modulation (random LFO) and modulation speed&lt;br /&gt;*EQ section with Frequency and Gain for Low and High Bands&lt;br /&gt;&lt;br /&gt;Scripting by Mario Krušelj (a.k.a. EvilDragon)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt/kontakt_liquid.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7993449246029572734?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7993449246029572734/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/09/new-kontakt-patch-liquid.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7993449246029572734'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7993449246029572734'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/09/new-kontakt-patch-liquid.html' title='new Kontakt patch: Liquid'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7461502499119576350</id><published>2011-08-24T21:34:00.002+02:00</published><updated>2011-08-24T21:35:22.022+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Reaktor'/><title type='text'>Coming soon: Reaktor Sound Bank Evil Things for Reichatron</title><content type='html'>&lt;br /&gt;I started working on a Bank for Reaktor's Reichatron, an ensemble build by Matt Mower. I'll focus on creating dark and evil soundscapes, noises, sci-fi textures and otherworldy ambiences as Halloween is around the corner...&lt;br /&gt;The sample map will include +1 GB of original samples, about 30 longer Soundscapes made with an array of virtual instruments and effects also using processed field recordings. There will be about 60 Snapshots, release is planned for mid septembre, also waiting for the release of Reaktor 5.6.1 here.&lt;br /&gt;&lt;br /&gt;The final price will be 17.95 €, you can pre-order this Bank nowfor 14.35 € and save 20%&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/reaktor_shop.html"&gt;Product page&lt;/a&gt; including a demo widget&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/EVIL_THINGS3.png" imageanchor="1" style="clear:right; float:right; margin-left:1em; margin-bottom:1em"&gt;&lt;img border="0" height="435" width="435" src="http://www.patchpool.de/pics/EVIL_THINGS3.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7461502499119576350?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7461502499119576350/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/08/coming-soon-reaktor-sound-bank-evil.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7461502499119576350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7461502499119576350'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/08/coming-soon-reaktor-sound-bank-evil.html' title='Coming soon: Reaktor Sound Bank Evil Things for Reichatron'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2400862791701558508</id><published>2011-08-22T17:24:00.001+02:00</published><updated>2011-08-22T17:24:49.597+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Samples'/><title type='text'>SoundPack Violina released</title><content type='html'>I just released the SoundPack &lt;b&gt;Violina&lt;/b&gt;:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;587,1 MB unzipped - 274 violin samples/48 Khz/24 Bit/wav/stereo - Price: 24.95 €&lt;br /&gt;&lt;br /&gt;Played by a professional female violinist, she has a beautiful tone, a very good instrument and a superb technique. Recorded using 3 top notch Neumann microphones in L-C-R, the Neumann U87 being the center Mic and a stereo set of KM-184 for the left and right side. Originally sampled for my Sound Bank Alchemistry Beyond&lt;br /&gt;&lt;br /&gt;NOTE: Customers of Alchemistry Beyond don't need this Pack, they have all the samples and sfz-files already!&lt;br /&gt;&lt;br /&gt;Content&lt;br /&gt;There are 15 folders, each one containing different articulations. Many folders include a sfz-file with mapped instruments, you can import those maps into any sampler that reads sfz-files.&lt;br /&gt;&lt;br /&gt;Violin Arpeggios - 4 samples/sfz&lt;br /&gt;Violin Col Legno - multisampled instrument 59 samples/sfz&lt;br /&gt;Violin Flagolet Tremolo multisampled instrument 29 samples/sfz&lt;br /&gt;Violin Flagolet Tremolo FX - 4 samples&lt;br /&gt;Violin Flautato - multisampled instrument 5 samples sfz&lt;br /&gt;Violin FX - 6 samples/sfz&lt;br /&gt;Violin Glissando - 8 samples sfz&lt;br /&gt;Violin Col Legno Loops - 14 samples sfz&lt;br /&gt;Violin Long 4 Bows - multisampled instrument 43 samples sfz&lt;br /&gt;Violin Long Dynamics - multisampled instrument 10 samples sfz&lt;br /&gt;Violin Runs - 5 samples sfz&lt;br /&gt;Violin Spiccato - multisampled instrument 48 samples sfz&lt;br /&gt;Violin Staccato - 7 samples (loops/stabs) sfz&lt;br /&gt;Violin Sul Pont - 10 samples&lt;br /&gt;Violin Sul Pont Tremolo - multisampled instrument 22 samples sfz&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/samples_instruments.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2400862791701558508?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2400862791701558508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/08/soundpack-violina-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2400862791701558508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2400862791701558508'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/08/soundpack-violina-released.html' title='SoundPack Violina released'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-3118191309095204355</id><published>2011-08-07T16:06:00.000+02:00</published><updated>2011-08-07T16:06:06.763+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Voices'/><title type='text'>Reaktor Sample Map Vocal Arts</title><content type='html'>Sample Map Vocal Arts - Sample Map for Reaktor 5.6&lt;br /&gt;38 female voice samples (48 Khz/24 Bit) originally produced for my Sound Banks Alchemistry and Alchemistry Beyond&lt;br /&gt;128.8 MB unzipped - price: 11.95 €&lt;br /&gt;&lt;br /&gt;This sample map is a compilation of 38 female voice samples incoporating catlike sounds, processed and unprocessed sighs, gremlinlike material, gibberish, tremolos and glissandi.&lt;br /&gt;&lt;br /&gt;NOTE: Customers of my Alchemistry Banks should not purchase this map as they already have the involved samples.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/demo-raktor-sample-map-vocal"&gt;Demo&lt;/a&gt; using the Map in Reaktor's Lugubrioso Ensemble (by Rick Scott)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-3118191309095204355?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/3118191309095204355/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/08/reaktor-sample-map-vocal-arts.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/3118191309095204355'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/3118191309095204355'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/08/reaktor-sample-map-vocal-arts.html' title='Reaktor Sample Map Vocal Arts'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4971613398897191148</id><published>2011-08-03T12:44:00.001+02:00</published><updated>2011-08-03T20:25:26.615+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kontakt'/><title type='text'>Now available on patchpool: Annual subscription for Kontakt patches</title><content type='html'>For 82 € you can now buy an annual subscription for all Kontakt items released on patchpool until now and during the duration of the subscription. Instead of buying single or bundled items this will give you a great discount as lots of stuff is going to be released during the next year. The price for this subscription will increase, the more items become available.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4971613398897191148?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4971613398897191148/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/08/now-available-on-patchpool-annual.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4971613398897191148'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4971613398897191148'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/08/now-available-on-patchpool-annual.html' title='Now available on patchpool: Annual subscription for Kontakt patches'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2840088451041056364</id><published>2011-07-26T10:17:00.001+02:00</published><updated>2011-07-26T10:17:32.458+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sound Packs'/><title type='text'>SoundPack Tokyo Tuna Auction</title><content type='html'>I finally found the time to prepare a SoundPack with samples recorded at a tuna auction in Tokyo some years ago. We went there at 4 o clock in the morning and experienced this strange ritual, huge tunas lying around and the chanting and yelling auctioneers sticking their fingers into the tunas to test their quality. At the end of each small auction there was this concert of bells.&lt;br /&gt;The Pack contains 22 wavs recorded in 48 Khz/24 Bit - 328 MB unzipped. Price is 14.95 €&lt;br /&gt;&lt;a href="http://www.patchpool.de/samples_crowds.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2840088451041056364?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2840088451041056364/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/07/soundpack-tokyo-tuna-auction.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2840088451041056364'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2840088451041056364'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/07/soundpack-tokyo-tuna-auction.html' title='SoundPack Tokyo Tuna Auction'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7649451562444888681</id><published>2011-07-21T00:50:00.000+02:00</published><updated>2011-07-21T00:50:34.898+02:00</updated><title type='text'>Alchemistry Beyond for Alchemy released on patchpool</title><content type='html'>I just released Alchemistry Beyond for Alchemy after more than 2 months of Alchemania:&lt;br /&gt;&lt;br /&gt;This Sound Bank for Alchemy comprises a whole universe of unique and fascinating sounds. A violinist and a female vocalist were hired to record unique source material using top notch Neumann microphones, all samples were recorded in L-C-R in 48 Khz/24 Bit/stereo, many of those were processed with an array of FX-Plug-Ins to create unheard electronic textures. Multisampled violin and vocal patches featuring conventional and unusal articulations create evocative, cinematic, dark and touching atmospheres as well as beautiful pad sounds. Various chromatic and achromatic percussion instruments as well as metal and glass objects were multisampled, piano strings treated with coins and lots of processed field recordings from around the globe recorded on trips during the last months are included in the 3,71 Gigabyte sample content. &lt;br /&gt;Otherworldly electronic textures using mutlisampled software synths with sounds I made for this Bank and fascinating textures created with the incredible Metasynth are another important ingredient of Alchemistry Beyond.&lt;br /&gt;Quite a few patches have 4 alternations (Round Robin) for more realism and expressiveness, some also use up to 3 velocity layers.&lt;br /&gt;You can read/download the pdf-file with further instructions, more details, the licence agreement and a patchlist &lt;a href="http://www.patchpool.de/Sounds/z_pdfs/Alchemistry_Beyond_Readme.pdf"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;This Bank contains 128 patches with 8 variations each in Alchemy's Remix Pad. All 8 Performance Controllers as well as both x/y-pads are assigned for each patch. The sounds are delivered as a RAR-archive split up into 5 parts for better download handling. The download size is 2,67 GB.&lt;br /&gt;&lt;br /&gt;NOTE: This Sound Bank requires the full version of Alchemy.&lt;br /&gt;It does not work with the Alchemy player version. &lt;br /&gt;&lt;br /&gt;Price: 49.95 €&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/alchemistry_beyond.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7649451562444888681?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7649451562444888681/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/07/alchemistry-beyond-for-alchemy-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7649451562444888681'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7649451562444888681'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/07/alchemistry-beyond-for-alchemy-released.html' title='Alchemistry Beyond for Alchemy released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-188809586324186081</id><published>2011-07-16T08:59:00.000+02:00</published><updated>2011-07-16T08:59:02.133+02:00</updated><title type='text'>What's next?</title><content type='html'>Thinking loud here:&lt;br /&gt;After releasing Alchemistry Beyond for Alchemy some time next week I shall first concentrate on making/finishing a bunch of Absynth patches to be released on &lt;a href="http://www.absynthsounds.com/"&gt;absynthsounds.com&lt;/a&gt;&lt;br /&gt;A second volume of "Best of absynthsounds.com" is then due to be released on patchpool&lt;br /&gt;After that it will be my second Zebra Bank I guess. Also I might release something for Turnado which is a great Multi FX by Sugarbytes.&lt;br /&gt;From the vast amount of sample I made for Alchemistry Beyond I will probably make some derivates for Kontakt, especially all the violin samples would be very cool to have as Kontakt instruments.&lt;br /&gt;More SoundPacks and single-wavs will be released as well.&lt;br /&gt;Looking into the possibility to make video demos and trailers for patchpool as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-188809586324186081?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/188809586324186081/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/07/whats-next.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/188809586324186081'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/188809586324186081'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/07/whats-next.html' title='What&apos;s next?'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1297825675478911984</id><published>2011-07-09T09:53:00.001+02:00</published><updated>2011-07-10T08:18:04.562+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Alchemistry'/><title type='text'>Alchemistry Beyond - The finishing line...</title><content type='html'>I can feel it, the finishing line must be around the next corner. After almost 2 months of working on this new Bank almost every day, sometimes for 12 hours and more I now have over 100 patches with only +20 to go. My passion for sampling, resynthesizing and granulating known and unknown sounds has manifested itself on a new level in this work and I'm pretty happy and excited about it. &lt;br /&gt;As I'll use these sounds in my own compositional work during the next months and years making a Bank like this is also like creating a new source of inspiration for myself, so the feeling I have right now is bit like on the day before christmas :)&lt;br /&gt;I've dug deep into Alchemy's possibilities (and limitations) with my 2 Alchemy Banks, I really know this piece of software now and my list of improvement wishes is long, maybe a few of these requests will be made possible by Camel Audio in future versions.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1297825675478911984?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1297825675478911984/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/07/alchemistry-beyond-finishing-line.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1297825675478911984'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1297825675478911984'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/07/alchemistry-beyond-finishing-line.html' title='Alchemistry Beyond - The finishing line...'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7149596689572584212</id><published>2011-07-03T09:43:00.002+02:00</published><updated>2011-07-03T09:43:41.152+02:00</updated><title type='text'>SoundPack Animals Vol 1</title><content type='html'>There is a new SoundPack available on patchpool: &lt;br /&gt;&lt;br /&gt;SoundPack Animals Vol. 1 &lt;br /&gt;21 wav files - 525.9 MB unzipped - 48 Khz / 24 Bit - Price: 17.95 € &lt;br /&gt;&lt;br /&gt;21 field recordings of frogs, ducklings, my cat Luise (she died some years ago), zoo ambiences with sounds of penguins, storks and exotic birds.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/samples_nature.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7149596689572584212?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7149596689572584212/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/07/soundpack-animals-vol-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7149596689572584212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7149596689572584212'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/07/soundpack-animals-vol-1.html' title='SoundPack Animals Vol 1'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-3051677318555239624</id><published>2011-07-02T20:44:00.002+02:00</published><updated>2011-07-02T20:44:51.489+02:00</updated><title type='text'>July special - 3 SoundPacks for 21 Euros</title><content type='html'>Get 3 SoundPacks/LoopPacks of your choice for 21 €. &lt;br /&gt;Select any of the SoundPacks/LoopPacks from the various categories, the 43 single-wavs are excluded form this offer. After your order has been processed you will receive a confirmation Email, just respond to that mail and tell me which SoundPacks you want. Please allow me a few hours to process your order.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/samples.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-3051677318555239624?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/3051677318555239624/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/07/july-special-3-soundpacks-for-21-euros.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/3051677318555239624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/3051677318555239624'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/07/july-special-3-soundpacks-for-21-euros.html' title='July special - 3 SoundPacks for 21 Euros'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-8072102708306796572</id><published>2011-05-27T07:47:00.000+02:00</published><updated>2011-05-27T07:47:06.720+02:00</updated><title type='text'>Group Buy for Kontakt patches and libraries until June 20</title><content type='html'>Buy into this Group Buy for 21 Euros and choose you patches and libraries from the various categories listed below. You can receive your patches/libraries right away when buying into this Group Buy or you can wait until the campaign is over and receive them all at once. The download links will be sent manually to the Email address provided via paypal, you will receive a confirmation Email, please respond to that and tell me which patches/libraries you would like to have. Please allow me a few hours to process to your order.&lt;br /&gt;&lt;br /&gt;Level 1 10 patches/libraries - 1 - 15 participants&lt;br /&gt;Level 2 15 patches/libraries - 16 - 30 participants&lt;br /&gt;Level 3 20 patches/libraries - 31 - 45 participants&lt;br /&gt;Level 4 25 patches/libraries - 46 - 60 participants&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/samples_transportation.html"&gt;+1 Bonus SoundPack Trains and Subways&lt;/a&gt;&lt;br /&gt;Level 5 30 patches/libraries - 61 - 75 participants&lt;br /&gt;Level 6 40 patches/libraries - 75 - 90 participants&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/samples.html"&gt;+1 Bonus SoundPack or LoopPack of your choice&lt;/a&gt;&lt;br /&gt;Level 7 all 49 patches/libraries - +90 participants&lt;br /&gt;&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/kontakt.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-8072102708306796572?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/8072102708306796572/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/05/group-buy-for-kontakt-patches-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8072102708306796572'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8072102708306796572'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/05/group-buy-for-kontakt-patches-and.html' title='Group Buy for Kontakt patches and libraries until June 20'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1069697437648178096</id><published>2011-05-16T12:38:00.002+02:00</published><updated>2011-05-16T12:38:57.288+02:00</updated><title type='text'>coming soon: Alchemistry Beyond - 128 patches for Alchemy</title><content type='html'>So I started working on a new Bank for Alchemy a few days ago:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;ALCHEMISTRY BEYOND&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This Bank will comprise a wide spectrum of unique sounds. A female vocalist and a violinist wil be hired to record unique source material using top notch Neumann microphones. Multisampled vocal and violin patches featuring known and unknown pad and phrase instruments, resynthed and granulated vocal and violin patches featuring conventional and unusal articulations processed with an array of FX Plug-Ins. Also many percussion instruments will be multisampled and lots of field recordings recorded during the last months will be included in the +2,5 Gigabyte sample content produced at 48 Khz/24 Bit. Otherworldly electronic textures using samples made or processed with the incredible Metasynth, crusherX and GRM tools will be another important ingredient of Alchemistry Beyond. &lt;br /&gt;This Sound Bank will contain 128 patches with 8 variations each in Alchemy's Remix Pad. All 8 Performance Controllers as well as both x/y-pads will be assigned for each patch.&lt;br /&gt;Release is planned for mid July and the final price for this Bank will be 39.95 €, you can pre-order it now for 30 € and save 25%. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/alchemy_shop.html"&gt;Product page&lt;/a&gt; including a demo widget.&lt;br /&gt;&lt;br /&gt;Thank's for reading&lt;br /&gt;Simon&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1069697437648178096?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1069697437648178096/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/05/coming-soon-alchemistry-beyond-128.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1069697437648178096'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1069697437648178096'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/05/coming-soon-alchemistry-beyond-128.html' title='coming soon: Alchemistry Beyond - 128 patches for Alchemy'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5803757355076024276</id><published>2011-05-13T20:51:00.000+02:00</published><updated>2011-05-13T20:51:30.186+02:00</updated><title type='text'>New SoundPack Trains and Subways</title><content type='html'>42 wav files - 831.4 MB unzipped - 36 wavs in 48 Khz/24 Bit and 6 wavs in 44.1 Khz/16 Bit - Price: 39.95 €&lt;br /&gt;&lt;br /&gt;Collection of 42 wavs comprising Train and Subway sounds as well as station ambiences recorded in various countries like Japan, Russia, Germany, Taiwan and South Korea. Trains passing through stations at various speeds, arriving and departing trains, long subway rides with announcements, rattling old school trains (found in Russia), squeaking metal noises, ticket machines, steps, passemgers and escalators. This SoundPack will supply you with a great variety of sounds for post production and sound design.&lt;br /&gt;Introductory offer until May 20:&lt;br /&gt;Buy the SoudPack Trains and Subways and get one SoundPack of your choice for free. &lt;a href="http://www.patchpool.de/samples.html"&gt;Here&lt;/a&gt; is the overview page with all the various categories.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/samples_transportation.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5803757355076024276?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5803757355076024276/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/05/new-soundpack-trains-and-subways.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5803757355076024276'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5803757355076024276'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/05/new-soundpack-trains-and-subways.html' title='New SoundPack Trains and Subways'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1094877164847580937</id><published>2011-04-22T07:42:00.002+02:00</published><updated>2011-04-22T07:42:31.383+02:00</updated><title type='text'>Trip to Russia Part 2</title><content type='html'>For the next 3 weeks I'll be travelling Russia making sound recordings for a documentary film. So processing your orders on patchpool can take a bit longer than usual.&lt;br /&gt;&lt;br /&gt;Over and out&lt;br /&gt;Simon&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1094877164847580937?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1094877164847580937/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/04/trip-to-russia-part-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1094877164847580937'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1094877164847580937'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/04/trip-to-russia-part-2.html' title='Trip to Russia Part 2'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6076116166847317329</id><published>2011-04-17T10:11:00.000+02:00</published><updated>2011-04-17T10:11:16.177+02:00</updated><title type='text'>Meta Voices - Patch Collection for Kontakt 4</title><content type='html'>I just uploaded this patch collection:&lt;br /&gt;&lt;br /&gt;Meta Voices&lt;br /&gt;5 samples - 3 patches - 73,8 MB unzipped - 48 Khz/24 Bit - Price: 6,50 €&lt;br /&gt;Samples are compressed using Kontakt 4's ncw format - 2 Impulse Responses (wav)&lt;br /&gt;&lt;br /&gt;This collection contains 3 patches made with processed female voices:&lt;br /&gt;Evolution Vox&lt;br /&gt;3 layered samples (looped), female singing straight notes processed in Melodyne and GRM Evolution, mapped from C0-C6. Each sample has it's own Group with modulated Volume and Band Reject Filter at different speeds so the patch is constantly moprhing. The Modwheel controls the Cutoff of the Lopwpass Filter. An Impulse Response made with the good old EMT 245 is active in the Convolution engine.&lt;br /&gt;&lt;br /&gt;Female Cloudvoice&lt;br /&gt;A strange and mysterious vocal Soundscape, 2:32 long, made from a Solo Soprano voice first totally mangled in crusherX and then processed with GRM Evolution, Bandpass and ValhallaRoom. Group 1 triggered by Keyswith A0 plays back that samplle in Sampler mode, control the sample start position with the Modwheel. Group 2 triggered by Keyswitch B0 plays in Time Machine 2 mode, control the sample speed with Midi Controller 21 and the sample start position with the Modwheel. Mapped from C0-C8. A long IR made with Aether Reverb is active in the Convolution engine.&lt;br /&gt;&lt;br /&gt;Female Overtones&lt;br /&gt;Female overtone singing processed in Metasynth resulting in a long synthetic, voicelike texture, 2 min long. Mapped from C0-C7. The sample is looped, control the sample start position with the Modwheel. A long IR made with Aether Reverb is active in the Convolution engine.&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://soundcloud.com/sampleconstruct/meta-voices-kontakt-demo"&gt;demo&lt;/a&gt; was produced using 3 instances of Kontakt, each one playing a single patch inside Logic, no post-processing was applied.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt_voices.html"&gt;Get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6076116166847317329?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6076116166847317329/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/04/meta-voices-patch-collection-for.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6076116166847317329'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6076116166847317329'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/04/meta-voices-patch-collection-for.html' title='Meta Voices - Patch Collection for Kontakt 4'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6223743078803743695</id><published>2011-04-11T23:06:00.000+02:00</published><updated>2011-04-11T23:06:00.875+02:00</updated><title type='text'>What's next on patchpool?</title><content type='html'>So what's next on patchpool? During this week I'll release my Razor Bank Spectral Territory.&lt;br /&gt;After another 3-week-trip to Russia beginning friday next week which will take me through +10 russian cities and a few other countries together with a documentary-film-crew and the orchestra of the russian Marinsky-theatre, I will start working on a new Alchemy Bank in May. Actually I made the first patch for it today. It'll take longer than Alchemistry did, I'll hire some singers (male and female), a guitar player maybe (electric), a violinist, and make an extra-huge-128-patch-Bank, probably named Alchemistry 2. Pre-order for that Bank will start in May or so, maybe I'll even start this one with a Group Buy :help:&lt;br /&gt;Second half of the year definitely another Zebra Bank and as a longer-term-project a Bank for Metasynth with all kinds of supporting files for this fantastic Instrument. All of this will be great fun and a lot of work indeed.&lt;br /&gt;Thank's for reading&lt;br /&gt;Simon&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6223743078803743695?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6223743078803743695/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/04/whats-next-on-patchpool.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6223743078803743695'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6223743078803743695'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/04/whats-next-on-patchpool.html' title='What&apos;s next on patchpool?'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5606504837076348819</id><published>2011-04-07T22:08:00.002+02:00</published><updated>2011-04-07T22:08:54.420+02:00</updated><title type='text'>New subscription scheme for Alchemy patches on patchpool</title><content type='html'>I just changed the scheme for the single Alchemy patches available on patchpool. It now runs on an unlimited subscription scheme, meaning that buying the subscription for currently 10 Euros will give you access to all current and future patches.&lt;br /&gt;All former donators will automatically become subscribers without paying any additional fees.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5606504837076348819?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5606504837076348819/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/04/new-subscription-scheme-for-alchemy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5606504837076348819'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5606504837076348819'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/04/new-subscription-scheme-for-alchemy.html' title='New subscription scheme for Alchemy patches on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-3099783889901449634</id><published>2011-03-25T23:07:00.003+01:00</published><updated>2011-03-25T23:09:20.313+01:00</updated><title type='text'>coming soon: Razor Sound Bank Spectral Territory</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-tnq_6arV8zw/TY0SfV_iL9I/AAAAAAAAACg/3Y_mWXy9Z1k/s1600/razor_campaign_small.png" imageanchor="1" style="clear:right; float:right; margin-left:1em; margin-bottom:1em"&gt;&lt;img border="0" height="126" width="320" src="http://3.bp.blogspot.com/-tnq_6arV8zw/TY0SfV_iL9I/AAAAAAAAACg/3Y_mWXy9Z1k/s320/razor_campaign_small.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;64 unusual and exciting patches for Razor, a new Reaktor Instrument by Native Instruments. I will focus on creating cinematic Soundscapes, big drones, unheard solo instruments, some temposynced stuff and of course weird FX sounds. All patches will have the Modwheel and the Pitchbender assigned for expressive playability, many also use Aftertouch. +20 of my Snapshots didn't make it into the Razor Factory Library so I have a good basis to build on. There will be some variations as well, as some patches sound good with different settings of specific parameters.&lt;br /&gt;The Bank should be ready by April 20 the latest, the final price will be 15.95 Euro. Pre-order now and save 20%. Please allow me a few hours to manually process your order.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/reaktor_shop.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-3099783889901449634?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/3099783889901449634/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/03/coming-soon-razor-sound-bank-spectral.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/3099783889901449634'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/3099783889901449634'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/03/coming-soon-razor-sound-bank-spectral.html' title='coming soon: Razor Sound Bank Spectral Territory'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-tnq_6arV8zw/TY0SfV_iL9I/AAAAAAAAACg/3Y_mWXy9Z1k/s72-c/razor_campaign_small.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-505713524653543592</id><published>2011-03-24T19:16:00.000+01:00</published><updated>2011-03-24T19:16:04.493+01:00</updated><title type='text'>New Kontakt patch: Resonating Scape</title><content type='html'>Kontakt 4 - 132,1 MB unzipped - 48Khz/24Bit/stereo - Price: 6 €&lt;br /&gt;1 long Soundscape and a processed derivate thereof divided into 8 segments - Samples are compressed using Kontakt 4's ncw format&lt;br /&gt;&lt;br /&gt;This patch uses a recording I made in a russian steelpipe factory. Some huge hammers banging on metal pipes. This recording was processed with Metasynth and the result furtherly processed with crusherX, Aether and Shimmer Reverb. The resulting sample was then processed again with Absynth FX pitched Supercombs and More Feedback Machine.&lt;br /&gt;Both samples are mapped from C1-C6 (root key is D2) and are divided into 8 equal segments (looped), triggered by Keyswitches (C0-G0). The segments of the second sample can be faded in using the Modwheel, turning up the Modwheel will also reduce the volume of the first sample.. All segments have their dedicated Groups, which are all set to high Interpolation to reduce artifacts when extremely transposing the sample. This can cause CPU or Disk spikes depending on your system. In this case just swith the Interpolation (HQI) to "standard" in all groups.&lt;br /&gt;&lt;br /&gt;In the live played demo all segments are used consecutively in various octaves, sometimes overlapping a bit by pressing a new keyswitch and triggering the next segment sound while holding the former sounds with the sustain pedal. The Modwheel fades the FX derivates (Sample 2) in and out.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt_soundscapes.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-505713524653543592?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/505713524653543592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/03/new-kontakt-patch-resonating-scape.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/505713524653543592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/505713524653543592'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/03/new-kontakt-patch-resonating-scape.html' title='New Kontakt patch: Resonating Scape'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2406647343963271300</id><published>2011-03-23T22:49:00.001+01:00</published><updated>2011-03-23T23:52:05.799+01:00</updated><title type='text'>Alchemistry Group Buy on patchpool</title><content type='html'>Alchemistry Group Buy March 23 - April 10, 11:59 pm&lt;br /&gt;The regular price for Alchemistry is 33.95 €&lt;br /&gt;&lt;br /&gt;To buy into this GB each participant pays a 15 Euro starting price. When the GB is over (or has reached Level 5) the difference to the final price is paid by each participant using the paypal adress which will be provided via Email, then the download links will be distributed. When Level 2 is reached all participants get access to the 29 locked Alchemy donationware patches on patchpool right away.&lt;br /&gt;Please allow me a few hours to respond, all orders are processed manually.&lt;br /&gt;&lt;br /&gt;Level 1&lt;br /&gt;1-10 participants  10% reduction = 30,55 € final price&lt;br /&gt;&lt;br /&gt;Level 2&lt;br /&gt;11-20 participants  20% reduction = 27,16 € final price + bonus patches donationware&lt;br /&gt;&lt;br /&gt;Level 3&lt;br /&gt;21-30 participants  30% reduction = 23,76 € final price&lt;br /&gt;&lt;br /&gt;Level 4&lt;br /&gt;31-40 participants  40% reduction = 20,37 € final price&lt;br /&gt;&lt;br /&gt;Level 5&lt;br /&gt;50+ participants  50% reduction = 16,97 € final price&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/alchemy_shop.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2406647343963271300?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2406647343963271300/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/03/alchemistry-group-buy-on-patchpool.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2406647343963271300'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2406647343963271300'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/03/alchemistry-group-buy-on-patchpool.html' title='Alchemistry Group Buy on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4614937052115188241</id><published>2011-03-20T22:13:00.000+01:00</published><updated>2011-03-20T22:13:45.456+01:00</updated><title type='text'>Endless Scape</title><content type='html'>For those of you working in the field of Film Post Production, Ambient Music or sound design &lt;a href="http://soundcloud.com/sampleconstruct/endless-scape-watermarked-demo"&gt;here&lt;/a&gt; is the demo for a new single wav file which I made today using Reaktor, Aether Reverb and crusherX:&lt;br /&gt;Endless Scape&lt;br /&gt;&lt;br /&gt;It's the first single file on &lt;a href="http://www.patchpool.de/samples_soundscapes.html"&gt;this product page&lt;/a&gt;&lt;br /&gt;Fly away...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4614937052115188241?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4614937052115188241/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/03/endless-scape.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4614937052115188241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4614937052115188241'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/03/endless-scape.html' title='Endless Scape'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-3953556071994304187</id><published>2011-03-20T13:50:00.004+01:00</published><updated>2011-03-20T13:51:07.109+01:00</updated><title type='text'>Kontakt patch CrusherX Pad released</title><content type='html'>CrusherX Pad&lt;br /&gt;Kontakt 4 - 53,5 MB unzipped - 48 Khz/24 Bit - Price: 4,50 €&lt;br /&gt;10 samples compressed using Kontakt 4's .ncw format - 1 Impulse Response made with Valhalla Shimmer Reverb&lt;br /&gt;&lt;br /&gt;10 multisamples made with the tuned DCO in crusherX, mapped from C0-C6. There are 2 acvtive groups, group 1 playing in normal DFD mode and group 2 in Tone Machine mode. Group 2 can be faded in using the Modwheel.&lt;br /&gt;&lt;br /&gt;Midi Script:&lt;br /&gt;A customized Midi Script from the Factory Librar gives you control over:&lt;br /&gt;Knob 1 - Amount of Saturation&lt;br /&gt;Knob 2 - Sample speed in Tone Machine (Group 2)&lt;br /&gt;Knob 3 - Amount of Convolution Reverb (long IR made with Shimmer Reverb)&lt;br /&gt;Knob 3 - Amount of Phasing&lt;br /&gt;Knob 5 - Phasing Speed&lt;br /&gt;Knob 6 - Lowpass Filter Cutoff&lt;br /&gt;&lt;br /&gt;To automize these knobs in your DAW simply open the Browser -&gt; Auto Tab and drag Midi CC's to the desired knobs.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt_pads.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-3953556071994304187?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/3953556071994304187/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/03/kontakt-patch-crusherx-pad-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/3953556071994304187'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/3953556071994304187'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/03/kontakt-patch-crusherx-pad-released.html' title='Kontakt patch CrusherX Pad released'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1784547101384549909</id><published>2011-03-18T12:55:00.002+01:00</published><updated>2011-03-18T12:55:54.868+01:00</updated><title type='text'>Kontakt patches Pot Percussion Vol. 2 released</title><content type='html'>Pot Percussion Vol. 2&lt;br /&gt;Kontakt 4 - 30,8 MB unzipped - 48Khz/24Bit/stereo - Price: 5 €&lt;br /&gt;21 Potlid Samples - samples are compressed using Kontakt 4's ncw format - 2 Impulse Responses (wav)&lt;br /&gt;&lt;br /&gt;Content:&lt;br /&gt;3 nki-patches using samples from an nice pot lid from my kitchen. Sampled with 3 Neumann mics (L-C-R).&lt;br /&gt;&lt;br /&gt;Lid Side Pad looped - The looped decay phase of 6 potlid samples playing at the same time, the Modwheel controls the Attack time, turn it up to achieve soft attacks. A long Impulse Response made with SoundToys Echoboy and Aether Reverb is active in the Convolution Engine.&lt;br /&gt;&lt;br /&gt;Lid Side soft mallets RR6 - Hitting the side of the potlid with soft mallets, 6x Round Robin. The Modwheel shortens the Decay Phase.&lt;br /&gt;&lt;br /&gt;Lid soft mallets 3 vel RR5 - Hitting the center of the potlid with soft mallets - 3 velocity layers, 5x Round Robin. The Modwheel shortens the Decay Phase.&lt;br /&gt;&lt;br /&gt;All 3 patches have a factory tuning script running for randomization of Midi and/or Audio pitches.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt_percussive.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1784547101384549909?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1784547101384549909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/03/kontakt-patches-pot-percussion-vol-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1784547101384549909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1784547101384549909'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/03/kontakt-patches-pot-percussion-vol-2.html' title='Kontakt patches Pot Percussion Vol. 2 released'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6007811673405598031</id><published>2011-03-15T21:22:00.001+01:00</published><updated>2011-03-15T23:25:27.481+01:00</updated><title type='text'>Converting compressed Kontakt samples back to wav-files</title><content type='html'>Just a little tip, in case you want to use samples compressed in Kontakt 4's ncw format in other samplers:&lt;br /&gt;Resave the patch including the samples as follows:&lt;br /&gt;Click on the tool icon on the upper left,the GUI opens-&gt;choose save as-&gt; "patch and samples" - untick the little box "compress samples"-&gt;determine a location other than the original folder-&gt;the samples will be saved in wav format and you can use them in your DAW or any other sampler.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6007811673405598031?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6007811673405598031/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/03/converting-compressed-kontakt-samples.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6007811673405598031'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6007811673405598031'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/03/converting-compressed-kontakt-samples.html' title='Converting compressed Kontakt samples back to wav-files'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1620495153415689723</id><published>2011-03-15T13:42:00.000+01:00</published><updated>2011-03-15T13:42:48.278+01:00</updated><title type='text'>Dark Land Vol. 2 - Patch Collection for Kontakt 4 released on patchpool</title><content type='html'>Dark Land Vol. 2&lt;br /&gt;Kontakt 4 - 216.9 MB unzipped - 48Khz/24Bit/stereo - Price: 13.95 €&lt;br /&gt;9 Soundscapes/Samples and 1 Impulse Response (wav) compressed using Kontakt 4's ncw format&lt;br /&gt;&lt;br /&gt;This patch collection contains 9 recent Soundscapes made with Metasynth and array of FX Plug-Ins. Some of the textures are also sold as single wav files on patchpool, some were made exclusively for this collection.&lt;br /&gt;&lt;br /&gt;Content:&lt;br /&gt;&lt;br /&gt;Angelic Voices - Voices processed in Metasynth&lt;br /&gt;Root Note: D3 - Mapping: C0-C7 - Modwheel -&gt; HP Filter Cutoff &lt;br /&gt;Keyswitches: A0 -&gt; Sampler Mode, B0-&gt; Time Machine 2 Mode&lt;br /&gt;In Sampler Mode Midi Controller CC#21 determines the sample start point&lt;br /&gt;In TM2 Mode Midi Controller CC#21 determines the sample speed&lt;br /&gt;In both modes the sample is looped&lt;br /&gt;&lt;br /&gt;Birdgongs Scape - Birds and Gongs intermodulated with Metasynth&lt;br /&gt;Root note: C3 - Mapping: C0-C7 - Modwheel -&gt; Sample Start Point, pressing the sustain pedal reverses the sample, sample is looped&lt;br /&gt;&lt;br /&gt;Cosmic Storm Scape - Soundscape created in Metasynth&lt;br /&gt;Root Note: C2 - Mapping: C0-C7 - Modwheel -&gt; Sample Start Point, sample is looped&lt;br /&gt;&lt;br /&gt;Dungeon Nightmare - Horrifying Soundscape with voices and rattling chains&lt;br /&gt;Root Note: C2 - Mapping: C0-C7 - Modwheel -&gt; Sample Start Point, Pitchbend 12 semitones, sample is looped&lt;br /&gt;&lt;br /&gt;Lost Drone Texture - Drone Delight&lt;br /&gt;Root Note: C2 - Mapping: C0-C7 - Modwheel -&gt; Sample Start point, Pitchbend 12 semitones - sample is looped&lt;br /&gt;&lt;br /&gt;Spectral Nightmare - Spectral Experiments with Metasynth&lt;br /&gt;Root Note: C3 - Mapping: C0-C7 - Modwheel -&gt; Sample Start Point, Pitchbend 12 semitones, sample is not looped&lt;br /&gt;&lt;br /&gt;Stretched Combs - Saturated tonal Soundscape&lt;br /&gt;Root Note C2 - Mapping: C0-C8 - Modwheel -&gt; Lowpass Filter Cutoff &lt;br /&gt;A long Impulse Response made with Aether Reverb and SoundToys Echo Boy is active in the Convolution Engine&lt;br /&gt;&lt;br /&gt;Twilight Zone - long Soundscape made with Soprano Sax sounds processed with Reaktor&lt;br /&gt;The Soundscape is divided into 11 segments triggered by keyswitches (C0-Bb0) &lt;br /&gt;Root Note: C3 - Mapping: C1-C7 - Modwheel -&gt; Saturation, Pitchbend 12 semitones&lt;br /&gt;A long Impulse Response made with Aether Reverb and SoundToys Echo Boy is active in the Convolution Engine&lt;Warped Metal Scape - processed sounds from a russian car factorySample Root: C3 - Mapping: C-1 - C7, Modwheel -&gt; Sample Start Point, Pressing the sustain pedal reverses the sample, Pitchbend 12 semitones, sample is looped (forwards-backwards)&lt;br /&gt;&lt;br /&gt;No post processing was applied to any of the &lt;a href="http://soundcloud.com/sampleconstruct/dark-land-vol-2-kontakt-demo-4"&gt;demos&lt;/a&gt;, what you hear is what you get...&lt;br /&gt;&lt;a href="http://www.patchpool.de/kontakt_soundscapes.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1620495153415689723?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1620495153415689723/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/03/dark-land-vol-2-patch-collection-for.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1620495153415689723'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1620495153415689723'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/03/dark-land-vol-2-patch-collection-for.html' title='Dark Land Vol. 2 - Patch Collection for Kontakt 4 released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5746730052315217158</id><published>2011-02-25T17:35:00.002+01:00</published><updated>2011-02-25T17:36:48.074+01:00</updated><title type='text'>Trip to Russia</title><content type='html'>I just wanted to make an announcement to all patchpool customers:&lt;br /&gt;During the next 2 weeks I'll be travelling through Russia collecting sounds/field recordings for a cinema-documentary so processing your orders could take a bit longer than usual as I will probably only be online in the mornings and during the later evenings. But I will try to keep everything up and running as fast as possible.&lt;br /&gt;Thank's&lt;br /&gt;Simon&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5746730052315217158?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5746730052315217158/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/02/trip-to-russia.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5746730052315217158'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5746730052315217158'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/02/trip-to-russia.html' title='Trip to Russia'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6244306179193214159</id><published>2011-02-15T21:59:00.000+01:00</published><updated>2011-02-15T21:59:21.723+01:00</updated><title type='text'>SoundPack Alien Sci-Fi Textures now available on patchpool</title><content type='html'>17 electronic state of the art Sci-Fi textures in pristine quality. Usable for Science Fiction movies, Science Clips, Video Games and Computer tones.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/samples_scifi.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6244306179193214159?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6244306179193214159/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/02/soundpack-alien-sci-fi-textures-now.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6244306179193214159'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6244306179193214159'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/02/soundpack-alien-sci-fi-textures-now.html' title='SoundPack Alien Sci-Fi Textures now available on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-293128386174578169</id><published>2011-02-11T19:09:00.001+01:00</published><updated>2011-02-11T19:10:31.006+01:00</updated><title type='text'>Preset Bank Glitchmania for Stutter Edit released on patchpool</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/Glitchmania2.png" imageanchor="1" style="clear:right; float:right; margin-left:1em; margin-bottom:1em"&gt;&lt;img border="0" height="400" width="400" src="http://www.patchpool.de/pics/Glitchmania.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;15 thematic snapshot-sets with +40 (3-4 octaves) snapshots each ranging from temposynced madness for glitching up loops and beats to otherworldy electronic textures for processing instruments, vocals and synths. Read/download a pdf-file with more info, content description and the licence agreement &lt;a href="http://www.patchpool.de/Sounds/z_pdfs/Glitchmania_Readme.pdf"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The price for Glitchmania is 15.95 Euros.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/izotope_shop.html"&gt;Product page&lt;/a&gt; with a Soundcloud demo widget.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-293128386174578169?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/293128386174578169/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/02/preset-bank-glitchmania-for-stutter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/293128386174578169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/293128386174578169'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/02/preset-bank-glitchmania-for-stutter.html' title='Preset Bank Glitchmania for Stutter Edit released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5232739764046659525</id><published>2011-01-19T12:16:00.000+01:00</published><updated>2011-01-19T12:16:15.346+01:00</updated><title type='text'>Sound Bank Best of absynthsounds.com released on patchpool</title><content type='html'>This Sound Bank is the first "best of"-collection of sounds Simon programmed for Absynth 5 and published on his website &lt;a href="http://www.absynthsounds.com/"&gt;absynthsounds.com&lt;/a&gt; since Decembre 2009.&lt;br /&gt;The sounds included in this Bank cover a wide range of ambient Soundscapes, Pads, Drones and more experimental sounds as you can hear in the demos. Many of the patches are sample based and make use of the new features introduced in Absynth 5 which are the Cloudfilter, Aetherizer, Super Comb and Filter Feedback. &lt;br /&gt;Most patches have many if not all available Macros assigned, you can find more detailed infos about each patch, the licence agreement and installation instructions in the &lt;a href="url=http://www.patchpool.de/Sounds/z_pdfs/Best_of_absynthsounds_Readme.pdf"&gt;pdf&lt;/a&gt;.&lt;br /&gt;This Sound Bank contains 903 Megabyte of wav samples recorded and produced at 48Khz/24 Bit.&lt;br /&gt;&lt;br /&gt;NOTE: This Sound Bank requires Absynth 5, the patches will not load in any previous version.&lt;br /&gt;&lt;br /&gt;The price for this Sound Bank is 14.95 €, after your purchase you will receive the download links for the RAR-file (603 MB download size in total).&lt;br /&gt;Processing your order can take a few hours as this is performed manually.&lt;br /&gt;&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/absynth_shop.html"&gt;Product Page&lt;/a&gt; including a Soundcloud demo widget.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5232739764046659525?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5232739764046659525/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/01/sound-bank-best-of-absynthsoundscom.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5232739764046659525'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5232739764046659525'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/01/sound-bank-best-of-absynthsoundscom.html' title='Sound Bank Best of absynthsounds.com released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5876747892044057824</id><published>2011-01-17T00:08:00.000+01:00</published><updated>2011-01-17T00:08:01.062+01:00</updated><title type='text'>coming soon: Preset Bank Glitchmania for Stutter Edit</title><content type='html'>I didn't plan this but this Plug-In rocks and I immediately started programming a collection of Banks after opening the demo for the first time.&lt;br /&gt;&lt;br /&gt;10 Banks with +40 (3-4 octaves) snapshots each ranging from temposynced madness for glitching up loops and beats to otherworldy electronic textures for processing instruments, vocals and synths.&lt;br /&gt;&lt;br /&gt;Release date will be be between February 10-15, the final price being 15.95 €. Pre-order now for 12.75 € and save +20%.&lt;br /&gt;&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/izotope_shop.html"&gt;Product page&lt;/a&gt; including a Soundcloud demo widget.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/Glitchmania.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="598" width="598" src="http://www.patchpool.de/pics/Glitchmania.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5876747892044057824?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5876747892044057824/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/01/coming-soon-preset-bank-glitchmania-for.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5876747892044057824'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5876747892044057824'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/01/coming-soon-preset-bank-glitchmania-for.html' title='coming soon: Preset Bank Glitchmania for Stutter Edit'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5617950073094713782</id><published>2011-01-12T15:28:00.000+01:00</published><updated>2011-01-12T15:28:46.169+01:00</updated><title type='text'>New SoundPack Experimental Cello available on patchpool</title><content type='html'>There is a new SoundPack available on patchpool.de:&lt;br /&gt;&lt;b&gt;SoundPack Experimental Cello&lt;/b&gt;&lt;br /&gt;41 experimental cello sounds in wav-format available on patchpool.de&lt;br /&gt;Mostly dry stereo sounds without additional effects recorded with 3 Neumann mics (L-C-R). Some files are also processed with various Granulators, Delay and Reverb Plug-Ins.&lt;br /&gt;Great collection for sound design, post production and music.&lt;br /&gt;Recorded and produced at 48 Khz/24 Bit&lt;br /&gt;This SoundPack contains 41 wav files (292,2 MB unzipped) - Price: 21,95 €&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/Sounds/samples_sub/instruments.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5617950073094713782?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5617950073094713782/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/01/new-soundpack-experimental-cello.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5617950073094713782'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5617950073094713782'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/01/new-soundpack-experimental-cello.html' title='New SoundPack Experimental Cello available on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5651702149785400821</id><published>2011-01-12T11:19:00.001+01:00</published><updated>2011-01-12T11:20:28.461+01:00</updated><title type='text'>Now released on patchpool: Preset Bank Edgy Scapes for u-he's Filterscape</title><content type='html'>So I just released this Preset Bank:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/Sounds/uhe_sub/1_pics/Filterscape_final.png" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="445" width="650" src="http://www.patchpool.de/Sounds/uhe_sub/1_pics/Filterscape_final.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Edgy Scapes will spice up Loops, Keyboards, Pads and Instruments creating mostly rhythmical and temposynced textures but also some weird and unpredicatble stuff, great for soundscapes and electronic effects. I programmed the presets by inserting the Plug-In directly on the instrument track so if you're planning to use the Plug on a Bus you might want to adjust the overall output level and delay mix setting to taste. Many patches use the envelope follwer, depending on the level and structure of the input signal you might have to adjust the settings in the enveloper section. Some patches are self resonating and can cause feedback loops depending on the input signal, I marked these in the patchlist.&lt;br /&gt;&lt;a href="url=http://www.patchpool.de/Sounds/uhe_sub/filterscape.html"&gt;Product page&lt;/a&gt;&lt;br /&gt;View/download the pdf with more info and the pachlist &lt;a href="url=http://www.patchpool.de/Sounds/z_pdfs/Edgy_Scapes_Readme.pdf"&gt;here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5651702149785400821?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5651702149785400821/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2011/01/now-released-on-patchpool-preset-bank.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5651702149785400821'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5651702149785400821'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2011/01/now-released-on-patchpool-preset-bank.html' title='Now released on patchpool: Preset Bank Edgy Scapes for u-he&apos;s Filterscape'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-8373968511348215663</id><published>2010-12-14T09:10:00.002+01:00</published><updated>2010-12-14T09:21:11.691+01:00</updated><title type='text'>Now released on patchpool: Sound Bank Alchemistry for Alchemy</title><content type='html'>&lt;img src="http://www.patchpool.de/pics/Alchemistryfinal.png"&gt;&lt;br /&gt;&lt;br /&gt;One aspect of this Sound Bank focusses on the interior of known and unknown sounds, deconstructing and rebuilding their harmonic structure by resynthesizing them and then manipulating their spectrals. It also focusses on multisampled instruments and granular madness. The source material is derived from found and often processed everyday objects and field recordings but also from electronics, musical instruments and voices. You will find cinematic soundscapes, drones, otherworldly textures, rhythmical sequences, chromatic and achromatic percussion instruments, ethereal pads as well as real and unreal instruments.&lt;br /&gt;All samples were especially produced for this Bank, a french horn player and a cellist were hired to produce the instrumental samples, the other instruments were played by myself. The library contains 1,31 Gigabyte of wav samples produced at 48Khz/24 Bit and 489,3 MB of resynthed sound data, the extra sample folder contains 236,1 MB of wav samples. There are 100 patches with 8 variations each in Alchemys Remix Pad. All 8 Performance Controllers as well as both x/y-pads are assigned for each patch. All the patches from this Bank are also available as Kore-files (ksds) and the Controller assignment and Remix-Pad Snapshots are available in Kore. Read/view the pdf-file with further instructions, the licence agreement and a patchlist &lt;a href="http://www.patchpool.de/Sounds/z_pdfs/Alchemistry_Readme.pdf"&gt;here&lt;/a&gt;.&lt;br /&gt;The price for this Sound Bank is 32.95 €, after your purchase you will receive the download links for the 4 RAR-files (1386 MB download size in total).&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy_shop.html"&gt;Product page&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sets/sound-bank-alchemistry-demo-collection"&gt;Demo Set on Soundcloud&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-8373968511348215663?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/8373968511348215663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/12/now-released-on-patchpool-sound-bank.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8373968511348215663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8373968511348215663'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/12/now-released-on-patchpool-sound-bank.html' title='Now released on patchpool: Sound Bank Alchemistry for Alchemy'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6762943197305328226</id><published>2010-11-08T21:21:00.001+01:00</published><updated>2010-11-08T22:43:15.525+01:00</updated><title type='text'>coming soon: Sound Bank Alchemistry for Alchemy</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.patchpool.de/pics/Alchemistrycamp.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="225" src="http://www.patchpool.de/pics/Alchemistrycamp.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This Sound Bank focusses on the interior of known and unknown sounds, deconstructing and rebuilding their harmonic structure by resynthesizing them and then manipulating their spectrals. The source material will be derived from found and often processed everyday objects and field recordings but also from musical instruments and voices. You will find cinematic Soundscapes, otherworldly textures, rhythmical sequences, ethereal pads and some real and unreal instruments.&lt;br /&gt;All source material and samples will be especially produced for this Bank, some musicians will be hired like a Cello and a Brass player. There will be around 2 Gigabyte of samples and around 100 patches with 8 variations each in Alchemys Remix Pad. All 8 Performance Controllers will be assigned for each patch. Release date will be around Decembre 15, maybe earlier.&lt;br /&gt;The price will be 29.95 €, you can now pre-order this Bank for 23.95 €.&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sets/sound-bank-alchemistry-demo-collection"&gt;Demo Set on Soundcloud&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy_shop.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6762943197305328226?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6762943197305328226/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/11/coming-soon-sound-bank-alchemistry-for.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6762943197305328226'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6762943197305328226'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/11/coming-soon-sound-bank-alchemistry-for.html' title='coming soon: Sound Bank Alchemistry for Alchemy'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2376023840953451601</id><published>2010-11-04T10:08:00.000+01:00</published><updated>2010-11-04T10:08:26.915+01:00</updated><title type='text'>New Release: Crushed Worlds Vol. 1 for Kontakt 4</title><content type='html'>I just released a new Patch Collection/Library for Kontakt 4 on patchpool:&lt;br /&gt;206,4 MB unzipped - the 8 Soundscapes/Samples (produced at 48Khz/24Bit/stereo) are compressed using Kontakt 4's .ncw format - Price: 11.95 €&lt;br /&gt;This patch collection is the first Volume of otherworldly textures created with crusherX, an incredible granulating device and an array of FX-Plugs processing samples from my various Libraries. Some of the textures are also sold as single wav files on patchpool, some were made exclusively for this collection.&lt;br /&gt;&lt;u&gt;Content:&lt;/u&gt;&lt;br /&gt;Evil Impacts - Duration: 2:05 - Root Key: C2 - Range: C-1 - C6 - HDI: high&lt;br /&gt;Gloomy Land - 2:48 - tuned - Range: C-1 - C6 - HDI: Perfect&lt;br /&gt;Haunted Sleep Soundscape - 1:20 - Root Key: C2 - Range: C-1 - C6 - HDI: high&lt;br /&gt;Massive Steel Cloud - 1:27 - Range: C-1 - C7 - HDI: high&lt;br /&gt;Meteorites -1:31 - Root Key: C2 - Range: C0 - C6 - HDI: high&lt;br /&gt;Mysterious Beauty - 1:25 - tuned - Range: C-1 - C7 - HDI: high&lt;br /&gt;Phased Space (DFD mode) - 2:40 - 9 segments triggered by Keyswitches (C0-G#0) - tuned - Range: C1 - C7 - Pitchbend +/- 12 semitones - the inverted Modwheel controls LP Filter Cutoff&lt;br /&gt;Surreal Female Voice Cloud - 2:19 - root key: C3 - C0-C6 - HDI: perfect&lt;br /&gt;&lt;u&gt;Controls:&lt;/u&gt;&lt;br /&gt;All patches but Phased Space play in Sampler mode which enables you to control the start point of each texture with the Modwheel, so you can e.g. play a texture from the very start, hold it with the Sustain pedal and then trigger another section of the same sound simultaneously. Pitchbend is set to +/- 12 semitones for all patches. To reduce aliasing artifacts the quality of the sampler mode is either set to high or perfect. This uses more CPU than the standard setting, especially when you transpose the samples up extremely. You can set the quality setting to standard in the Group editor.&lt;br /&gt;&lt;a href="http://www.blogger.com/url=http://www.patchpool.de/Sounds/Kontakt_sub/soundscapes.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2376023840953451601?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2376023840953451601/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/11/new-release-crushed-worlds-vol-1-for.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2376023840953451601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2376023840953451601'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/11/new-release-crushed-worlds-vol-1-for.html' title='New Release: Crushed Worlds Vol. 1 for Kontakt 4'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6216884123771369308</id><published>2010-11-01T13:00:00.000+01:00</published><updated>2010-11-01T13:00:49.374+01:00</updated><title type='text'>Sample Map Horror Voices for Reaktor released on patchpool</title><content type='html'>There is a new Sample Map for Reaktor available on patchpool:&lt;br /&gt;25 processed female and male voice samples (48 Khz/24 Bit) - 439,3 MB uncompressed - 301,5 MB compressed (rar) - price: 15,95 €&lt;br /&gt;This sample map is a compilation of horrifying voices I produced for various Libraries over the last year. From moaning witches and incantation rituals to groaning and screaming monsters, angry devils to haunting male vocal effects this Map provides top notch samples for use in your favourite Reaktor sample mangler. You can also save the individual samples as wavs and use them in other samplers or as standalone files in your DAW.&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/reaktorshop.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6216884123771369308?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6216884123771369308/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/11/sample-map-horror-voices-for-reaktor.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6216884123771369308'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6216884123771369308'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/11/sample-map-horror-voices-for-reaktor.html' title='Sample Map Horror Voices for Reaktor released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-8932546710565597045</id><published>2010-10-31T15:10:00.000+01:00</published><updated>2010-10-31T15:10:56.660+01:00</updated><title type='text'>Kontakt Library Beautiful Beds released on patchpool</title><content type='html'>Kontakt 4 - 586,1 MB unzipped - the 36 samples 70 seconds each / not looped (48Khz/24Bit/stereo) are compressed using Kontakt 4's .ncw format - Price: 9,95 €&lt;br /&gt;For this library I chromatically sampled 3 different chordal textures made made with my own patches in Absynth 5, Zebra 2, Alchemy and Reaktor's Metaphysical Function. Each texture is triggered by a keyswitch, texture 1 is a major 7/9 chord spread over 3 ocatves, texture 2 is a minor 7/9 chord and texture 3 is a sus7 chord (so it's neither major or minor as it doesn't use thirds). I sampled each texture for 70 seconds for each chromatic note, the samples are not looped. There is a customized Midi script available and you can determine the sample start point with the Modwheel.&lt;br /&gt;There are 4 patches available, Beautiful Beds All chromatic combines all textures with keyswitches and there is a patch for each tonality in case you don't want to use all samples at once.&lt;br /&gt;Mapping:&lt;br /&gt;The original samples are mapped from C3-B3 and there are transposed samples mapped from C2-B2.&lt;br /&gt;Keyswitches;&lt;br /&gt;Texture 1 (major 7/9) is triggered by keyswitch C1&lt;br /&gt;Texture 1 (minor 7/9) is triggered by keyswitch D1&lt;br /&gt;Texture 1 (sus 7) is triggered by keyswitch E1&lt;br /&gt;Controls:&lt;br /&gt;The Modwheel determines the sample start point, Pitchbend is set to +/- 2 semitones for each texture&lt;br /&gt;Midi Script:&lt;br /&gt;There are 6 Midi Controller knobs&lt;br /&gt;Knob 1 controls the Highpass FIlter Cutoff&lt;br /&gt;Knob 2 controls the Highpass Resonance&lt;br /&gt;Knob 3 controls the Lowpass FIlter Cutoff&lt;br /&gt;Knob 4 controls the Lopwpass Resonance&lt;br /&gt;Knob 5 controls the amount of the Phaser in the Send FX section&lt;br /&gt;Knob 6 controls the speed of he phasing&lt;br /&gt;You can get amazingly rich textures if you combine several textures that fit together tonally (or don't) and/or play them in octaves, You will hear this towards the end of the demo. Happy padding!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Kontakt_sub/pads.html"&gt;Product Page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-8932546710565597045?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/8932546710565597045/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/10/kontakt-library-beautiful-beds-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8932546710565597045'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8932546710565597045'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/10/kontakt-library-beautiful-beds-released.html' title='Kontakt Library Beautiful Beds released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-457692985031952851</id><published>2010-10-30T12:00:00.000+02:00</published><updated>2010-10-30T12:00:49.112+02:00</updated><title type='text'>Kontakt patch: Car Factory Hits and Impacts released on patchpool</title><content type='html'>23,7 MB unzipped - Kontakt 4 - 5 samples (48Khz/24Bit/stereo) split up into 46 segments - compressed using Kontakt 4's .ncw format - 1 Impulse Responses (wav) - Price: 4 €&lt;br /&gt;Some years ago I visited a car factory in Dresden to make some field recordings. In this factory big limousines are assembled mainly by robots. So for this patch I used the recordings in which more percussive events take place.&lt;br /&gt;5 long samples (48 Khz/wav/stereo) spilt up into 46 zones/segments - some zones are looped, others use zone envelopes for smooth fades at the end of the sample or filter envelopes. The percussive segments are distributed into 2 Groups: Kicks and Snares using various Kontakt FX like Saturation, Compression, EQing and there is a FX Pan Group that slowly pans the assigned sounds around.&lt;br /&gt;The Modwheel controls the send level of all sounds routed to the Convolution module which carries a gated Reverb made with Aether Reverb.&lt;br /&gt;The Pitchwheel is set to +/- 12 semitones for all sounds.&lt;br /&gt;The &lt;a href="http://soundcloud.com/sampleconstruct/car-factory-hits-and-impacts-kontakt4-demo"&gt;demo&lt;/a&gt; was produced using a single instance of Kontakt in Logic, no post processing was applied.&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Kontakt_sub/percussive.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-457692985031952851?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/457692985031952851/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/10/kontakt-patch-car-factory-hits-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/457692985031952851'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/457692985031952851'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/10/kontakt-patch-car-factory-hits-and.html' title='Kontakt patch: Car Factory Hits and Impacts released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6299511888656272224</id><published>2010-10-27T13:03:00.000+02:00</published><updated>2010-10-27T13:03:50.478+02:00</updated><title type='text'>SoundPack Soccer Stadium Euphoria released on patchpool</title><content type='html'>&lt;div&gt;Today I uploaded a new SoundPack to patchpool:&lt;/div&gt;44 Stadium Crowds Soundfiles in pristine quality recorded during an exciting Soccer match. Fans cheering, singing, drumming, clapping, booing and whistling. Crowd reactions to goals scored, dismissals and penalties. This Pack is all you need for sounddesigning sports clips and Soccer matches!&lt;br /&gt;These Sounds were recorded during a very exciting match in Germany in 2006. The home team won 5:0, there were two dismissals and the atmosphere during the match was extremely euphoric and aggressive. The perspective of the recording recorded with two long Sennheiser Shotgun Mics is inside the oval, very close to the home team's fan block.&lt;br /&gt;This SoundPack contains 44 wav files recorded at 44.1 Khz / 16 Bit - 238,4 MB unzipped - Price: 44,95 €&lt;div&gt;&lt;a href="http://www.patchpool.de/Sounds/samples_sub/crowds.html"&gt;Product page&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sets/soundpack-soccer-stadium-euphoria"&gt;Demoset on Soundcloud&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6299511888656272224?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6299511888656272224/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/10/soundpack-soccer-stadium-euphoria.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6299511888656272224'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6299511888656272224'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/10/soundpack-soccer-stadium-euphoria.html' title='SoundPack Soccer Stadium Euphoria released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4896928436672811940</id><published>2010-10-09T10:36:00.000+02:00</published><updated>2010-10-09T10:36:37.630+02:00</updated><title type='text'>SoundPack Incantation Witches released on patchpool</title><content type='html'>A haunting collection of 9 electronically processed female voices. Moaning and screaming witches performing strange incantation rituals and surreal voice textures ideal for Horror and Fantasy movies.&lt;br /&gt;This SoundPack contains 9 wav files produces at 48 Khz / 24 Bit / stereo - 140,4 MB unzipped - Price: 14,95 €&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/samples_sub/voices.html"&gt;product page&lt;/a&gt;&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sets/soundpack-incantation-witches"&gt;Demo set on Soundcloud&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4896928436672811940?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4896928436672811940/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/10/soundpack-incantation-witches-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4896928436672811940'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4896928436672811940'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/10/soundpack-incantation-witches-released.html' title='SoundPack Incantation Witches released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6690116156882485935</id><published>2010-10-03T11:20:00.001+02:00</published><updated>2010-10-03T11:41:45.679+02:00</updated><title type='text'>coming soon: Metaphysical Function Eternity</title><content type='html'>&lt;div&gt;Around Novembre 1st I will release a new Sound Bank for Reaktor's Metaphysical Function on patchpool:&lt;/div&gt;60 Snapshots + numerous variations for a modified MF ensemble made by Rick Scott which plays back the samples in real stereo&lt;br /&gt;including a huge Samplemap with +1GB of original samples produced especially for this Bank&lt;br /&gt;as soon as the Bank is ready (around Novembre 1st) I will upload the modified MF to the NI User Library without the Sounds&lt;br /&gt;price will be 18,95 €&lt;br /&gt;Pre-order now for 14.95 € and save +20%&lt;br /&gt;&lt;div&gt;&lt;a href="http://www.patchpool.de/Sounds/reaktorshop.html"&gt;product page&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6690116156882485935?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6690116156882485935/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/10/coming-soon-metaphysical-function.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6690116156882485935'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6690116156882485935'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/10/coming-soon-metaphysical-function.html' title='coming soon: Metaphysical Function Eternity'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5987311341228543439</id><published>2010-09-29T18:12:00.000+02:00</published><updated>2010-09-29T18:12:54.258+02:00</updated><title type='text'>Preset Bank MFM2 Beat Twista released on patchpool</title><content type='html'>Today I released my Preset Bank for u-he's More Feedback Machine 2.&lt;br /&gt;50 patches plus 18 variations focussing on twisting Beats and creating rhythmical textures out of almost anything&lt;div&gt;view/download the pdf-file with infos and a patchlist &lt;a href="http://www.patchpool.de/Sounds/uhe_sub/Beat_Twista_Readme.pdf"&gt;here&lt;/a&gt;&lt;br /&gt;Price: 9.95 €&lt;/div&gt;&lt;div&gt;&lt;a href="http://www.patchpool.de/Sounds/uhe_sub/mfm2shop.html"&gt;product page&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sets/beat-twista-mfm2"&gt;demo-set on Soundcloud&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5987311341228543439?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5987311341228543439/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/preset-bank-mfm2-beat-twista-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5987311341228543439'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5987311341228543439'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/preset-bank-mfm2-beat-twista-released.html' title='Preset Bank MFM2 Beat Twista released on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2097653223656578247</id><published>2010-09-27T12:56:00.000+02:00</published><updated>2010-09-27T12:56:23.691+02:00</updated><title type='text'>Chimeland - Library for Kontakt 4 released</title><content type='html'>Chimeland - 178,5 MB unzipped - Kontakt 4 - 16 samples (48Khz/24Bit/stereo) compressed using Kontakt 4's .ncw format - 3 Impulse Responses (wav) - Price: 9,95 €&lt;br /&gt;The other day I was in my local Music Store to get some mallets I needed for sampling an upcoming Library. There I found those sweet little Handchimes and so I decided to make a Library out of it. There are 10 patches / nkis available:&lt;br /&gt;&lt;br /&gt;Chimes accent&lt;br /&gt;A long sample (1:24) of Handchimes played with single accents split up into 16 segments, some of them looped others using zone envelopes for a smooth fade out. 8 combinations of segments are available, segment 1 mapped from C1-B3, segment 2 mapped from C4-C7. Each Combo is triggered by a keyswitch located from C0-G0. Most segments are tuned if they have a distinctive pitch at the start of the sound so that you can use them chromatically in your music.&lt;br /&gt;The Modwheel adds Stereo Chorus inserted post Reverb, the Pitchwheel is set to +/- 12 semitones. A medium sized IR is active in Convolution engine in the the Insert FX section.&lt;br /&gt;&lt;br /&gt;Chimes close single accents MW smp start&lt;br /&gt;A long sample (1:27) of closely miced Handchimes played softly with accents in different densities mapped over the entire keyboard. The original pitch of the sample is located at C5. The Modwheel determines the sample start position, Pitchbend is set to +/- 12 semitones. Midi Controller CC#021 controls a slow pitch modulation. Pressing the sustain pedal will reverse the sample, you can also determine the reversed sample start position with the Modwheel. A long IR is active in the convolution engine in the Insert FX section.&lt;br /&gt;&lt;br /&gt;Chimes medium soft MW smp start&lt;br /&gt;A looped sample (0:38) of Handchimes played more continuously with occasional accents mapped over the entire keyboard. The original pitch of the sample is located at C5. The Modwheel determines the sample start position, Pitchbend is set to +/- 12 semitones. Pressing the sustain pedal will reverse the sample, you can also determine the reversed sample start position with the Modwheel. A long IR is active in the convolution engine in the Insert FX section.&lt;br /&gt;&lt;br /&gt;Chimes mute&lt;br /&gt;4 short samples of Handchimes played with a strong attack and then muted by hand. Mapped over 1 octave each starting at C2. The original pitch of the samples is always mapped to F#. Pressing the sustain pedal will reverse the samples. Pitchbend is set to +/- 12 semitones.&lt;br /&gt;&lt;br /&gt;Chimes pan shake&lt;br /&gt;Two medium sized samples (0:24 / 0:27) mapped from C0-B4 / C3-C6 of shaking Handchimes slowly panning between the 3 Microphones. The Modwheel determines the sample start position, Pitchbend is set to +/- 12 semitones. Pressing the sustain pedal will reverse the sample, you can also determine the reversed sample start position with the Modwheel. The reversed samples are looped. A medium sized IR is active in the convolution engine in the Insert FX section.&lt;br /&gt;&lt;br /&gt;Chimes spinning&lt;br /&gt;Two samples (0:45 / 0:33) mapped from C0-B4 / C3-C6 of shaking Handchimes quickly spinning between the 3 Microphones resulting some doppler effects. The Modwheel determines the sample start position, Pitchbend is set to +/- 12 semitones. Pressing the sustain pedal will reverse the sample, you can also determine the reversed sample start position with the Modwheel. The reversed samples are looped. A long and bright IR is active in the convolution engine in the Insert FX section.&lt;br /&gt;&lt;br /&gt;Mysterious Chime Cloud&lt;br /&gt;2 long Soundscapes (1:45 / 1:19) made with Handchime samples processed by CrusherX and various FX Plug-Ins. Both samples are mapped over the entire keyboard range, the root note of both samples is C3. AET morphing is controllable with the Modwheel. Control the sample start position with Midi Controller CC#021. The Pitchbend is set to +/- 12 semitones.&lt;br /&gt;&lt;br /&gt;Shifting Chimeverbs&lt;br /&gt;A long Soundscape (0:52) made from Handchimes processed with Aether Reverb run through Valhalla's Freq Echo and Soundtoys Crystallizer. The Modwheel determines the sample start position, Pitchbend is set to +/- 12 semitones. Pressing the sustain pedal will reverse the sample, you can also determine the reversed sample start position with the Modwheel.&lt;br /&gt;&lt;br /&gt;Slow panning Chimes MW smp start&lt;br /&gt;A long looped sample (1:02) of Hanchimes played with accents in different densities slowly panning between the 3 Microphones mapped over the entire keyboard range. The Modwheel determines the sample start position, Pitchbend is set to +/- 12 semitones. Pressing the sustain pedal will reverse the sample, you can also determine the reversed sample start position with the Modwheel. A long IR is active in the convolution engine in the Insert FX section.&lt;br /&gt;&lt;br /&gt;Spectral Chime Pad&lt;br /&gt;A long looped sample (1:30) made from processed Handchimes treated with the spectral filters of Metasynth 5. 2 Groups mapped from C0-C6 are available. A long IR is active in the convolution engine in the Insert FX section.&lt;br /&gt;Group 1 triggered by keyswitch A0 plays the sample in Tone machine mode, the Modwheel determines the sample speed, the Pitchbender controls the formant shifting. The inverted Midi Controller CC#021 controls Lowpass Cutoff, turn it up to reduce high frequencies.&lt;br /&gt;Group 2 triggered by keyswitch B0 plays the sample in normal DFD mode and the Modwheel determines the sample start position, Pitchbend is set to +/- 2 semitones for this Group, the inverted Midi Controller CC#021 controls Lowpass Cutoff, turn it up to reduce high frequencies.&lt;br /&gt;&lt;br /&gt;The demo was produced using 10 instances of Kontakt inside Logic, no postprocessing was applied, what you hear is only the Outputs of Kontakt.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/chimeland-kontakt-4-demo-patchpool"&gt;Demo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Kontakt_sub/percussive.html"&gt;Product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2097653223656578247?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2097653223656578247/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/chimeland-library-for-kontakt-4.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2097653223656578247'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2097653223656578247'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/chimeland-library-for-kontakt-4.html' title='Chimeland - Library for Kontakt 4 released'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2829528999480614060</id><published>2010-09-24T15:30:00.001+02:00</published><updated>2010-09-24T15:36:08.662+02:00</updated><title type='text'>SoundPack Bird Collection Vol. 1 now available</title><content type='html'>Today I uploaded a new SoundPack comprising 13 great field recordings of single birds, flocks of birds and some ducklings too. 48 Khz / 24 Bit / stereo / 333,3 MB unzipped - Price is 19,95 €.&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sets/soundpack-bird-collection-vol-1"&gt;Demo Set&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/samples_sub/nature.html"&gt;product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2829528999480614060?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2829528999480614060/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/soundpack-bird-collection-vol-1-now.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2829528999480614060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2829528999480614060'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/soundpack-bird-collection-vol-1-now.html' title='SoundPack Bird Collection Vol. 1 now available'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5520367833379423714</id><published>2010-09-20T17:51:00.001+02:00</published><updated>2010-09-20T17:56:13.906+02:00</updated><title type='text'>now available on patchpool: SoundPack Voice Clouds Vol. 1</title><content type='html'>A unique collection of 19 processed female vocal samples. Abstract clouds of voice fragments and consonants flying about, also 5 loops made from selected fragments are available. This is a totally deranged and weird SoundPack great for Sci-Fi, Horror and Game Design.&lt;br /&gt;This SoundPack contains 19 wav files produces at 48 Khz / 24 Bit / stereo - 38,7 MB unzipped - Price: 7,95 €&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sets/voice-clouds-vol-1-patchpool-demos"&gt;Demos&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/samples_sub/voices.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5520367833379423714?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5520367833379423714/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/now-available-on-patchpool-soundpack.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5520367833379423714'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5520367833379423714'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/now-available-on-patchpool-soundpack.html' title='now available on patchpool: SoundPack Voice Clouds Vol. 1'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2441384126310964686</id><published>2010-09-20T09:47:00.000+02:00</published><updated>2010-09-20T09:47:36.925+02:00</updated><title type='text'>new upload: Alchemy Patch Sax Cloud</title><content type='html'>&lt;b&gt;Sax Cloud&lt;/b&gt; - zip-file 38,6 MB&lt;br /&gt;In Source A this patch uses another Soprano sax sample processed with Crusher-x (which currently makes me totally mad) and a another crusher-xed bell sample in Source B. Source C resynthesizes a Windchime sample I made for an upcoming Kontakt Library. Various Alchemy Filters process the sound, 7 Performance Controllers and 8 Snapshots in the Remix Pad are available. The sax sample in source A starts monophonic and then gets polyphonic/dissonant. The speed of all samples is controlled with the x-axis of x/y-pad 2, x/y-pad 1 morphs between the sources. Turning up Controller 7 will turn the Winchimes in source C into a tonal, vocoderlike metallic sound, the sample start point of the chimes is controlled via velocity.&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sax-cloud-alchemy-demo"&gt;Demo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2441384126310964686?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2441384126310964686/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-alchemy-patch-sax-cloud.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2441384126310964686'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2441384126310964686'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-alchemy-patch-sax-cloud.html' title='new upload: Alchemy Patch Sax Cloud'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7173501704114214108</id><published>2010-09-17T17:38:00.000+02:00</published><updated>2010-09-17T17:38:21.678+02:00</updated><title type='text'>new upload: Alchemy Patch Nervous Wonder</title><content type='html'>This patch resynthesizes an audio file I made by processing single percussive hits from my Kontakt patch Backstage drums with the fabulous Crusher-x Plug-In, which can create fantastic grainy textures. 8 Performance Controllers, the 2 x/y-pads and 8 Snapshots in the Remix Pad are available. This patch can be anything from a meditative and calm padlike sound to a totally crazy Sci-Fi overkill attack.&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/nervous-wonder-alchemy-demo-patchpool"&gt;Demo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7173501704114214108?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7173501704114214108/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-alchemy-patch-nervous-wonder.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7173501704114214108'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7173501704114214108'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-alchemy-patch-nervous-wonder.html' title='new upload: Alchemy Patch Nervous Wonder'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7805022723332907885</id><published>2010-09-14T14:47:00.000+02:00</published><updated>2010-09-14T14:47:47.220+02:00</updated><title type='text'>new upload: Kontakt Patch Backstage Percussion</title><content type='html'>Backstage Percussion - 10,6 MB unzipped - Kontakt 4 - 47 samples (48 Khz/24 Bit/stereo) compressed using Kontakt 4's .ncw format - 1 Impulse Response Sample (wav) - Price: 4,50 €&lt;br /&gt;This patch uses 47 samples which I isolated from a recording I made in the backstage area of a concert hall in Taipei in 2005 during the unpacking of Instrument cases before a concert. These mainly percussive snippets were then processed with Transient Designers, Filters, Compressors and an array of FX Plugs. Some snippets were left pure some have 1 or 2 variations with different degrees of FX processing. There is an Impulse response active in the Insert FX Convolution engine, a short gated reverb I made with Aether Reverb. Bypass the Convolution engine if you prefer external FX.&lt;br /&gt;&lt;u&gt;&lt;b&gt;Mapping:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;Only the white keys are mapped, lower sounds and fat kickdrumlike impacts are to be found from C0-A3, the higher ranged sounds start at C3-F6 with two longer FX sounds at G6 and A6.&lt;br /&gt;&lt;u&gt;&lt;b&gt;Controls:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;The samples play back in one shot mode by default, turning up the Modwheel will shorten the decay phase. There is pitch ranomization script available from the Factory Library that will randomize the pitches up to +/- 24 semitones. You can also tune the entire set up and down by 36 semitones in that script. The Pitchwheel is set to +/- 12 semitones. Pressing the sustain pedal will reverse all samples.&lt;br /&gt;The demo was produced with a single instance of Kontakt in Logic, no postprocessing was applied, what you hear is what you get.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/backstage-percussion-kontakt4-demo"&gt;Demo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Kontakt_sub/percussive.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7805022723332907885?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7805022723332907885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-kontakt-patch-backstage.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7805022723332907885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7805022723332907885'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-kontakt-patch-backstage.html' title='new upload: Kontakt Patch Backstage Percussion'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6730515528352880729</id><published>2010-09-13T19:12:00.002+02:00</published><updated>2010-09-20T21:05:01.522+02:00</updated><title type='text'>new upload: Kontakt Patch Plucked Knifes</title><content type='html'>Plucked Knifes - 10,5 MB unzipped - Kontakt 4 - 29 samples (48 Khz/24 Bit/mono) compressed using Kontakt 4's .ncw format - Price: 4,50 €&lt;br /&gt;This patch is made of 29 samples I made by "plucking" different sized kitchen knifes on various surfaces like a wooden table, a stool and a plastic surface. For a better overview the different articulations are grouped only on the white keys starting on C0 reaching to F4 so some keys are not mapped.&lt;br /&gt;&lt;u&gt;&lt;b&gt;Keyswitches:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;2 variations are available:&lt;br /&gt;Normal plucking triggered by keyswitch A0&lt;br /&gt;Timestretched plucking triggered by keyswitch B0&lt;br /&gt;&lt;b&gt;&lt;u&gt;Controls:&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;The Modwheel controls the decay phase. With the Modwheel down the samples always play in one shot mode, the entire sample is played. Turning up the wheel shortens the decay phase.&lt;br /&gt;The pitchbender is set to +/- 12 semitones When timestretched plucking mode is selected Midi Control CC#21 controls the sample speed, so turning it up will slow down the sample and Midi Control CC#22 controls the grain size. Pressing the sustain pedal will reverse all samples.&lt;br /&gt;A short Stereo Delay in the Insert FX section adds some stereo space, bypass it if you prefer external Reverb and FX. This patch is great for Sound Design and music alike, I also used these samples with great success on some cartoon/animation film productions.&lt;br /&gt;The demo was produced with 3 instances of this patch within Logic, what you hear are only the ouptputs of Kontakt, no post processing was applied.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/plucked-knifes-kontakt4-demo"&gt;Demo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Kontakt_sub/percussive.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6730515528352880729?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6730515528352880729/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-kontakt-patche-plucked.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6730515528352880729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6730515528352880729'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-kontakt-patche-plucked.html' title='new upload: Kontakt Patch Plucked Knifes'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-816948735991903091</id><published>2010-09-13T19:10:00.001+02:00</published><updated>2010-09-13T19:12:53.128+02:00</updated><title type='text'>new upload: Alchemy Patch Sax Multiphonics Church</title><content type='html'>This patch uses a processed recording of m playing Multiphonics on my Soprano Sax recorded in a huge church during a concert with my brother some years ago. The sample was resynthed, source A uses Additive and Spectral derivates of that sound, source B only the additive part which is pitched down an octave and a Lowpass is applied. In the Master Filter section a Bandpass and a Ringmodulator are processing the signal. The sample (well it's not a sample anymore actually) speed can be slowed down even more when moving the x-axis of x/y-pad 2 to the right. 8 Performance Controllers are available as well as 8 Snapshots in the Remix Pad.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy.html"&gt;get it here&lt;/a&gt;&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sax-church-alchemy-demo"&gt;Demo&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-816948735991903091?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/816948735991903091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-alchemy-patchsax.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/816948735991903091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/816948735991903091'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-alchemy-patchsax.html' title='new upload: Alchemy Patch Sax Multiphonics Church'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-8472371619222053578</id><published>2010-09-10T10:25:00.001+02:00</published><updated>2010-09-10T10:25:38.820+02:00</updated><title type='text'>new upload: Alchemy Patch Modwave Pad</title><content type='html'>This strange padlike patch uses self drawn additive waves in the 3 sources, use the x/y-pad 1 to balance the levels between them. x/y-pad 2 provides plenty of control for filtering and overtone structure. 8 Snapshots are available in the Remix pad as well as 4 Performance Controllers. get it here.&lt;br /&gt;&lt;span class="Apple-style-span" style="color: white; font-family: Arial, Helvetica, Geneva, Swiss, SunSans-Regular;"&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: white; font-family: Arial, Helvetica, Geneva, Swiss, SunSans-Regular;"&gt;&lt;a href="http://www.patchpool.de/Sounds/3_Alchemy_Demos/Modwave_Pad.mp3" target="_blank"&gt;&lt;b&gt;MP3 Demo&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: white; font-family: Arial, Helvetica, Geneva, Swiss, SunSans-Regular;"&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: white; font-family: Arial, Helvetica, Geneva, Swiss, SunSans-Regular;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: Times;"&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy.html"&gt;get it here&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-8472371619222053578?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/8472371619222053578/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-alchemy-patch-modwave-pad.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8472371619222053578'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/8472371619222053578'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/new-upload-alchemy-patch-modwave-pad.html' title='new upload: Alchemy Patch Modwave Pad'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2175051750211846642</id><published>2010-09-09T12:02:00.000+02:00</published><updated>2010-09-09T12:02:48.598+02:00</updated><title type='text'>LoopPack Urban Drumloops</title><content type='html'>&lt;div&gt;There is a new LoopPack available on patchpool:&lt;/div&gt;&lt;div&gt;LoopPack &lt;b&gt;&lt;i&gt;Urban Drumloops&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;Collection of 61 electronic and acoustic drumloops&lt;br /&gt;From crunk technoid grooves to trashy industrial to funky and world music inspired loops to glitchmania this pack offers a great variety of grooves and beats suitable for many musical styles. This LoopPack contains 61 wav files encoded in 44.1 Khz / 16 Bit - 343,3 MB unzipped&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Introductory offer until Septembre 30: 24.95 € - the price will then rise to 39.95 €&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://www.patchpool.de/Sounds/samples_sub/drumloops.html"&gt;get it here&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2175051750211846642?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2175051750211846642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/looppack-urban-drumloops.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2175051750211846642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2175051750211846642'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/looppack-urban-drumloops.html' title='LoopPack Urban Drumloops'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7054807144173986474</id><published>2010-09-08T09:09:00.000+02:00</published><updated>2010-09-08T09:09:39.492+02:00</updated><title type='text'>SoundPack Droneland</title><content type='html'>There is a new SoundPack available on patchpool comprising 31 exceptional Drones for Post Production and Sound Design. From beautiful New Age textures to monstrous and dark bass sounds this collection is Drone Heaven!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/samples_sub/soundscapes.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7054807144173986474?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7054807144173986474/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/soundpack-droneland.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7054807144173986474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7054807144173986474'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/soundpack-droneland.html' title='SoundPack Droneland'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-5314928153505394626</id><published>2010-09-05T09:35:00.001+02:00</published><updated>2010-09-05T09:55:04.448+02:00</updated><title type='text'>SoundPack Future Worlds</title><content type='html'>There is a new SoundPack available on patchpool:&amp;nbsp;&lt;b&gt;Future Worlds&lt;/b&gt;&lt;br /&gt;31 exceptional Sci-Fi textures exploring Future worlds and unknown locations in the Universe. From abstract rhythmical textures to evil machines to robotic sounds and starting Spaceships to creepy and scientific alien ambiences this SoundPack will provide you with a great variety of sounds for your Sci-Fi and Horror movies and Computer Game design.&lt;br /&gt;This SoundPack contains 31 wav files produced at 48 Khz / 24 Bit - 621,7 MB unzipped - Price: 29,95 €&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://www.patchpool.de/Sounds/samples_sub/scifi.html"&gt;get it here&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-5314928153505394626?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/5314928153505394626/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/soundpack-future-worlds.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5314928153505394626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/5314928153505394626'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/soundpack-future-worlds.html' title='SoundPack Future Worlds'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7006405722368272557</id><published>2010-09-01T18:46:00.001+02:00</published><updated>2010-09-01T18:48:16.404+02:00</updated><title type='text'>coming soon: BEAT TWISTA</title><content type='html'>Yesterday I started working on a Preset-Bank for u-he's More Feedback Machine 2. It will focus on temposynced crazyness to twist Beatz around. Stay tuned...&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_vyS_7BqXlFM/TH6DuSmR10I/AAAAAAAAAA8/ZoAAupzb-p8/s1600/beattwista.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" src="http://3.bp.blogspot.com/_vyS_7BqXlFM/TH6DuSmR10I/AAAAAAAAAA8/ZoAAupzb-p8/s320/beattwista.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7006405722368272557?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7006405722368272557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/09/coming-soon-beat-twista.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7006405722368272557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7006405722368272557'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/09/coming-soon-beat-twista.html' title='coming soon: BEAT TWISTA'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_vyS_7BqXlFM/TH6DuSmR10I/AAAAAAAAAA8/ZoAAupzb-p8/s72-c/beattwista.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2001204671793344856</id><published>2010-08-31T12:22:00.002+02:00</published><updated>2010-08-31T12:22:58.505+02:00</updated><title type='text'>new upload: Alchemy patch Warm Vibratopad</title><content type='html'>This is a revamped patch I posted about a year ago in the KVR Library. A resynthed vocal sample from one of my theatre projects processed in Alchemy. 8 Snapshots are available and 6 Performance Controllers are assigned as well as both x/y-pads. This patch can be anything from a very warm pad sound to an experimental Soundscape with unpredictable bursts of noise. Enjoy!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2001204671793344856?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2001204671793344856/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-alchemy-patch-warm.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2001204671793344856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2001204671793344856'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-alchemy-patch-warm.html' title='new upload: Alchemy patch Warm Vibratopad'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-119870618511414657</id><published>2010-08-30T11:26:00.000+02:00</published><updated>2010-08-30T11:26:38.244+02:00</updated><title type='text'>Sound Bank Zebra2 1st Encounter</title><content type='html'>Today I'm happy to announce the release of my first Sound Bank for Zebra and Zebrify on patchpool. The past weeks have been a very intense encounter with this magnificent piece of Software and I know this was only the beginning. I'm already thinking abut a second Bank, maybe entitled "Second Thoughts" and then "3rd kind" and so on.&lt;br /&gt;Let's see...&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/uhe_sub/zebra.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-119870618511414657?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/119870618511414657/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/sound-bank-zebra2-1st-encounter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/119870618511414657'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/119870618511414657'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/sound-bank-zebra2-1st-encounter.html' title='Sound Bank Zebra2 1st Encounter'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-253661015676105521</id><published>2010-08-28T23:04:00.000+02:00</published><updated>2010-08-28T23:04:14.313+02:00</updated><title type='text'>More discounts on patchpool</title><content type='html'>The Zebra2 Sound Bank-Pre-Order is running really well so I'm feeling in the mood for some more discounts on patchpool: &lt;br /&gt;Buy all 8 patches from the Kontakt "Real and unreal Instruments"-Collection for 12.95 € - that's almost 60% off the regular price. &lt;br /&gt;This offer is valid until Septembre 11. Kontakt 4 is needed for most of the patches. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Kontakt_sub/Instruments.html"&gt;Here is the product page&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-253661015676105521?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/253661015676105521/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/more-discounts-on-patchpool.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/253661015676105521'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/253661015676105521'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/more-discounts-on-patchpool.html' title='More discounts on patchpool'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6393556875250484921</id><published>2010-08-22T20:39:00.000+02:00</published><updated>2010-08-22T20:39:25.997+02:00</updated><title type='text'>Pre-order Sound Bank Zebra2 1st Encounter</title><content type='html'>It is now possible to pre-order my first Sound Bank for Zebra 2 which will be released around Septembre 1st. Until the release you can pre-order it for 11.95 €, the price will then rise to 14.95 €.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/uhe_sub/zebra.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6393556875250484921?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6393556875250484921/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/pre-order-sound-bank-zebra2-1st.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6393556875250484921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6393556875250484921'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/pre-order-sound-bank-zebra2-1st.html' title='Pre-order Sound Bank Zebra2 1st Encounter'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7589028659391010846</id><published>2010-08-15T19:49:00.000+02:00</published><updated>2010-08-15T19:49:26.409+02:00</updated><title type='text'>Limited offer: Kontakt Soundscapes and Drones</title><content type='html'>Until Septembre 1st all Komtakt patches from the Soundscapes and Drone Collection can be obtained for 29,95 instead of 71 € regular price.&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Kontakt_sub/soundscapes.html"&gt;Get those patches here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7589028659391010846?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7589028659391010846/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/limited-offer-kontakt-soundscapes-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7589028659391010846'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7589028659391010846'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/limited-offer-kontakt-soundscapes-and.html' title='Limited offer: Kontakt Soundscapes and Drones'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-2874031876444589507</id><published>2010-08-14T08:37:00.001+02:00</published><updated>2010-08-14T10:54:06.940+02:00</updated><title type='text'>Demos for Sound Bank Zebra2 1st Encounter</title><content type='html'>Here are some Demos for my upcoming Sound Bank &lt;i&gt;Zebra2 1st Encounter&lt;/i&gt; which I'm working on at the moment. Patches for Zebra2 and Zebrafy - release date approximately at the end of August.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/sets/zebra2-demos"&gt;Demos&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-2874031876444589507?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/2874031876444589507/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/demos-for-sound-bank-zebra2-1st.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2874031876444589507'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/2874031876444589507'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/demos-for-sound-bank-zebra2-1st.html' title='Demos for Sound Bank Zebra2 1st Encounter'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-1615805137942827063</id><published>2010-08-11T17:57:00.004+02:00</published><updated>2010-08-11T22:31:05.425+02:00</updated><title type='text'>new upload: Kontakt Patches Pot Percussion</title><content type='html'>&lt;b&gt;Pot Percussion&lt;/b&gt; - 13 MB unzipped - Multisampled Steel Pot - Kontakt 4 - 49 samples (48 Khz/24 Bit/mono and stereo) compressed using Kontakt 4's .ncw format - 1 Impulse Response Sample (wav) - Price: 4 €&lt;br /&gt;So I multisampled this unbreakable cooking pot from my kitchen as it has such a nice sound reminding me of Gamelan Percussion. I used a wooden cooking spoon as the drumstick to keep it in the family, recording was done with a Neumann U87 run through RME FF 800 into Logic. There are up to 4 velocity layers and 10xRound Robin meaning that hitting the same key will trigger 10 different samples consecutively, until the first sample plays again. There are 7 different patches/nkis available:&lt;br /&gt;&lt;i&gt;Pot Percussion tuned Gamelan&lt;/i&gt; - 1 velocity layer / 10xRound Robin - Range: C2-C5&lt;br /&gt;&lt;i&gt;Pot Percussion tuned Gamelan 2 vel lay&lt;/i&gt; - 2 velocity layers / 10xRound Robin - Range: C2-C5&lt;br /&gt;&lt;i&gt;Pot Percussion tuned Gamelan 3 vel lay&lt;/i&gt; - 3 velocity layers / 10xRound Robin - Range: C2-C5&lt;br /&gt;&lt;i&gt;Pot Percussion tuned Gamelan 4 vel lay&lt;/i&gt; - 4 velocity layers / 10xRound Robin - Range: C2-C5&lt;br /&gt;&lt;i&gt;Pot Percussion tuned Gamelan 4 vel lay AET&lt;/i&gt; - 4 velocity layers / 10xRound Robin - Range: C2-C5 &lt;br /&gt;This patches utilizes Kontakt 4's AET velocity morphin to smoothen the transitions between the layers - more CPU intensive - can cause some crackling depending on how many notes/how fast you play&lt;br /&gt;&lt;i&gt;Pot Percussion tuned Gamelan 4 vel lay TM&lt;/i&gt; - 4 velocity layers / 10xRound Robin - Range: C2-C5&lt;br /&gt;In this patch all samples play back in Time Machine 2 mode yielding very nice results. Control the sample speed with the Pitchbender, turning it up shortens the samples, turning it down makes them longer sounding more like strange Bells.&lt;br /&gt;&lt;i&gt;Pot Percussion untuned All&lt;/i&gt; - All samples untuned - pitch follow is turned of so you have 2 octaves of 4-velocity-layered Pot samples from C2-B3 all playing the originally sampled pitches and you have 2 octaves of a multisampled "Clang" sounds ranging from C4-C6 produced by hitting the side of the Pot very hard. The Clang sound has 9xRound Robin. This patch uses a random pitch script from the Factory Libary so you can randomize the pitches up to +/- 2 octaves. The Pitchbender is set to +/- 12 semitones. &lt;br /&gt;All patches have a random panning function controlled by the Modwheel. Modwheel down plays all samples in the middle, move the Modwheel up to distribute them randomly in the stereo field, wheel fully up yields extreme panning effects. In all Patches the Convolution engine holds a nice Impulse Rspone made with Aether Reverb.&lt;br /&gt;The Demo was produced with 3 instances of Kontakt inside Logic using the patches Pot Percussion tuned Gamelan 4 vel lay - Pot Percussion untuned All - Pot Percussion tuned Gamelan 4 vel lay TM - no post processing applied so what you hear is just the Outsputs of the Kontakt instances.&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/pot-percussion-demo-k4"&gt;Demo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Kontakt_sub/percussive.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-1615805137942827063?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/1615805137942827063/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-kontakt-patches-pot.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1615805137942827063'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/1615805137942827063'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-kontakt-patches-pot.html' title='new upload: Kontakt Patches Pot Percussion'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-6058146115746935494</id><published>2010-08-08T21:25:00.001+02:00</published><updated>2010-08-09T06:56:11.041+02:00</updated><title type='text'>Zebra rocks!</title><content type='html'>So I thought I dont need another Software Synth in my palette until I stumbled across u-he's Zebra two days ago. Downloaded the demo, watched some tutorials and started building patches right away. After so much mainly sample based programming in the last weeks this encounter is really inspiring. This synth is just so well designed, the sound varieties one can create even with only one Oscillator are stunning, not to speak of big patches with lot's of Intermodulation between several Oscillators and Filters going on. The Waveform morphing feature is exceptional, just draw your own waveforms and start modulating between the different waves. The Zebrafy Plug-In is also very useful for creating crazy Midi-controlled FX. So if I build +/- 2 patches a day from now own I should release my first Zebra Bank in a month or so. Stay tuned...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-6058146115746935494?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/6058146115746935494/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/zebra-rocks.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6058146115746935494'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/6058146115746935494'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/zebra-rocks.html' title='Zebra rocks!'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-175694160381053520</id><published>2010-08-08T15:37:00.000+02:00</published><updated>2010-08-08T15:37:19.250+02:00</updated><title type='text'>new upload: Alchemy Patch Metal Drops</title><content type='html'>zip-file 29,4 MB - 2 of my commercial Soundscapes resynthesized in Alchemy using additive and spectral mode simultaneously in each source module. As these samples are pretty long I didn't loop them so they will eventually stop playing. Control the Pitch variation of the sounds with the Modwheel (Performance Control 7), Sample start point with Control 1, Attack time with Control 2, Master Lowpass Cutoff with Control 3. x/y-pad 1 crossfades between the two sources and in x/y-pad 2 two you can totally twist this patch around by controlling the sample speed, the volume of the spectral components, the pitch of the harmonics and Reverb amount. 8 Snapsots are available, the Demo was procuced by morphing between the snaps and occasionally using the Modheel. &lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/3_Alchemy_Demos/Metal_Drops.mp3"&gt;MP3 Demo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-175694160381053520?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/175694160381053520/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-alchemy-patch-metal-drops.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/175694160381053520'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/175694160381053520'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-alchemy-patch-metal-drops.html' title='new upload: Alchemy Patch Metal Drops'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4821127394965711252</id><published>2010-08-07T16:29:00.003+02:00</published><updated>2010-08-08T13:26:39.313+02:00</updated><title type='text'>new upload: Kontakt Patch Piano Destruction - Spadehacks</title><content type='html'>New upload today is a patch for Kontakt 4:&lt;br /&gt;Piano Destruction - Spadehacks - 23,9 MB unzipped - Kontakt 4 - 5 samples (48Khz/24Bit/stereo) spilt up into 93 segments - compressed using Kontakt 4's .ncw format - 1 Impulse Response (wav) - Price: 4,50 €&lt;br /&gt;This patch is made from recordings of destroying the inside of an upright piano with a metal spade, hitting the the strings and resonance body and smashing the hammers. I truncated each spadehack inside Kontakt and mapped the single segments over 7,5 octaves ranging from C0-G#8. The Modwheel controls the decay of the sounds, many samples also have zone envelopes controlling the fade out to eliminate clicks. There is a random pitch shifting script from the Factory Library ranging from 0-24 semitones so the higher the range the more pitch-randomness will occur. Additionally the Pitchbender is set to +/- 12 semitones. Pressing the sustain pedal will reverse each sample/segment, the sustain function is deactivated. In the Convolution engine there is an IR made with Aether Reverb creating a nice space . The Demo was played using the Pitchbender, the Reverse function and the Random pitch script by tweaking a Controller knob inside Logic assigned to the pitch range of the script. The Demo displays the Kontakt Ouputs only, no additional post processing was applied. Happy hacking!&lt;br /&gt;&lt;a href="http://soundcloud.com/sampleconstruct/spadehacks-demo-k4"&gt;Demo&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;get it on &lt;a href="http://www.patchpool.de/"&gt;patchpool&lt;/a&gt; -&gt; Kontakt Samples -&gt; Real and unreal Instruments&lt;br /&gt;&lt;br /&gt;and here are some of my commercial Loops using only that patch with some FX and dynamic processing:&lt;br /&gt;&lt;a href="http://www.audiosparx.com/sa/summary/play.cfm/sound_iid.422262"&gt;Spadehack Loop 1&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.audiosparx.com/sa/summary/play.cfm/sound_iid.422263"&gt;Spadehack Loop 2&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.audiosparx.com/sa/summary/play.cfm/sound_iid.422264"&gt;Spadehack Loop 3&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4821127394965711252?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4821127394965711252/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-kontakt-patch-piano.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4821127394965711252'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4821127394965711252'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-kontakt-patch-piano.html' title='new upload: Kontakt Patch Piano Destruction - Spadehacks'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-4464946287752898573</id><published>2010-08-06T06:00:00.000+02:00</published><updated>2010-08-06T06:00:11.875+02:00</updated><title type='text'>new upload: Alchemy Patch Voiceverb Pad</title><content type='html'>4 samples I made by shouting/singing into the resonance body of a broken piano capturing just the reverb/resonance of the piano, not the shouts themselves. Each source module carries one of theses voiceverbs in Granular mode, the playhead position/speed of the samples is controlled by a MSEG in forward/backward loop mode. Morph between the 4 sources with x/y-pad 1. The attack time is controlled via velocity,the harder you play the more percussive the attack becomes. A Formant Filter and a Lowpass are active in the Master section, control the Formant Cutoff with the Modwheel and the Lowpass Cutoff with x/y-pad 2. There is also a performance control knob named "freeze" which reduces the Random time modulation of the Granulator yielding a sort of freezing effect of the voiceverbs. A big Reverb space can be added with the assigned Performance Control. There are 8 snapshots available in the Remix Pad. &lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/3_Alchemy_Demos/Voiceverb_Pad.mp3"&gt;MP3 Demo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.patchpool.de/Sounds/Alchemy.html"&gt;get it here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-4464946287752898573?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/4464946287752898573/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-alchemy-patch-voiceverb-pad.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4464946287752898573'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/4464946287752898573'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/new-upload-alchemy-patch-voiceverb-pad.html' title='new upload: Alchemy Patch Voiceverb Pad'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1841485810946094563.post-7870111597708104374</id><published>2010-08-05T23:05:00.002+02:00</published><updated>2010-08-06T06:16:19.491+02:00</updated><title type='text'>patchpool - what's next?</title><content type='html'>So in he past weeks I've been working like crazy to produce more content for patchpool. Lot's of Kontakt patches were published, some Alchemy patches as well and I also started publishing a selection of my Library sounds hosted on Libraries like Audiosparx/1soundfx/AudioMicro and Soundsnap as I eventually want to become independent and do my own thing instead of paying 50-60% shares of each sold soundfile to the owners of those Libraries. Sales are picking up and I'm confident that patchpool will become a great online resource for unusual and special Sounds, Presets and Patches for all sorts of virtual instruments and Plug-Ins but also for Film post production and Sound Design.&lt;br /&gt;&lt;br /&gt;Currently there are more Kontakt patches in the making. One of them is another collection from my Piano Destruction Library - &lt;i&gt;Spadehacks&lt;/i&gt;. For this patch I took all the soundfiles I recorded last year containing impacts of a metal spade destroying the interior of an upright piano. I truncated all the single spade hits inside Kontakt leaving the original files intact resulting in an instrument with 8 octaves full of superb percussive impact and string sounds. I also made a cool Impulse Response with Aether Reverb which adds a nice space to those samples. Here are 3 Loops made with the new Instrument I published today on Audiosparx:&lt;br /&gt;&lt;a href="http://www.audiosparx.com/sa/summary/play.cfm/sound_iid.422262"&gt;Spadehack Loop 1&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.audiosparx.com/sa/summary/play.cfm/sound_iid.422263"&gt;Spadehack Loop 2&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.audiosparx.com/sa/summary/play.cfm/sound_iid.422264"&gt;Spadehack Loop 3&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Another patch in the making is &lt;i&gt;Pot Percussion&lt;/i&gt;. I multisampled the biggest pot from my kitchen which has a nice gamelanish sound, hitting it with a wooden cooking spoon on the bottom, bottom edge and side in 5 velocity layers with up to 10X Round Robin per layer. This will actually a collection of several patches/nkis as layering the sounds differently in Kontakt offers so many varieties.&lt;br /&gt;&lt;br /&gt;I will keep you informed what's coming next on patchpool. Stay tuned...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1841485810946094563-7870111597708104374?l=patchpool.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://patchpool.blogspot.com/feeds/7870111597708104374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://patchpool.blogspot.com/2010/08/patchpool-whats-next.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7870111597708104374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1841485810946094563/posts/default/7870111597708104374'/><link rel='alternate' type='text/html' href='http://patchpool.blogspot.com/2010/08/patchpool-whats-next.html' title='patchpool - what&apos;s next?'/><author><name>Simon</name><uri>http://www.blogger.com/profile/08645067536153827437</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
